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[](https://modrinth.com/plugin/bettermodel)
[](https://hangar.papermc.io/toxicity188/BetterModel)
[](https://github.com/toxicity188/BetterModel)


(In BlockBench / In Minecraft)
✨ What is BetterModel?
BetterModel is a server-based engine that provides runtime BlockBench model rendering & animating for Minecraft Java Edition.
- Built on the
item-display packet.
- Implements essential BlockBench elements, including
cubes, meshes, null objects, and locators.
- Support for model animations,
Molang expressions, and IK (Inverse Kinematics) rigging.
- Supports player skin models and custom armor.
- Automated resource pack generation with zero reliance on core shaders.
- Provides support for entity syncing.
- Extensible API available for integration.
🚀 Comparison with ModelEngine
The main reason I created it is:
- To reduce network cost—MEG’s network optimization is outdated and insufficient for modern servers.
- To enable faster updates—We can’t afford to wait for MEG’s slow update cycle anymore.
- To provide a more flexible API—MEG is closed-source with a very limited API, which makes extending or integrating difficult.
- To restore vanilla behavior-MEG breaks several vanilla entity features and physics, which this project aims to fix.
Also, you can refer my document to compare both ModelEngine and BetterModel.
🌎 Generic BlockBench model with animation


BetterModel supports Generic BlockBench models with full animation.
Custom hitbox

BetterModel provides custom hitbox both client and server. (tracking animation rotation)
MythicMobs support

Like MEG, BetterModel supports MythicMobs, you can use some MEG's mechanics in BetterModel too.
💡 Player model with animation


BetterModel supports player model with using user's custom skin without textures.
📚 Official wiki

🏗️ Supported environment


Bukkit




Mod

🌈 My community

📊 Project Stats (plugin)

💖 Support my project



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