Dreambound
作者:rebot | 分类:模组
Minecraft 版本: 26.1 26.1.1 26.1.2
平台: fabric
标签: adventure game-mechanics utility
? Dreambound
A balanced KeepInventory alternative where beds act as true checkpoints - respawn with your saved gear intact, dropping only the new loot you gathered on your run.
Are you tired of the zero-stakes gameplay of keepInventory, but frustrated by the punishing setbacks of vanilla death drops? Dreambound bridges the gap by turning Minecraft into a soft extraction survival experience.
Note: Dreambound is 100% Server-Side. Your players do not need to install this mod on their clients to play! Works with singleplayer as well.
Multiplayer: everyone who is in a bed when the night is skipped gets their own checkpoint, whatever playersSleepingPercentage is set to: you do not have to be the player who triggered the skip.
How It Works
Dreambound changes how players approach exploration and risk:
- The Checkpoint: When you successfully sleep in a bed (or bind your spawn to a charged Respawn Anchor), Dreambound takes a hidden "snapshot" of your exact inventory and experience level.
- The Adventure: Go explore, mine, and fight knowing your core loadout is safe.
- The Nightmare: If you die, your world state rolls back to the snapshot. You will wake up in your bed holding the exact gear you had when you went to sleep.
- The Leftovers: Any new loot, blocks, or items you picked up after your snapshot will be dropped at your death coordinate for you to go retrieve.
Balanced & Exploit-Free
Dreambound isn't a blind rollback, it uses strict state-intersection math to ensure players cannot duplicate items or get free repairs.
- No Item Duplication: If you sleep holding a Diamond Block, place it in the world, and then die, you will wake up with 0 Diamond Blocks. You only keep what you didn't consume.
- No Free Repairs: Wear and tear is permanent. If you sleep with a brand-new sword and heavily damage it during your adventure before dying, you will wake up with that same damaged sword.
- XP Rollbacks: You will respawn with the exact XP you had when you slept. Any extra XP you gained during the run is dropped at your death location.
- Containers Too: A shulker box or bundle comes back holding what it held in the dream and still held at death. Fill it after sleeping and the extras drop; empty it into a chest and you get an empty box back, never a duplicate.
Mod Compatibility
Detected automatically, no setup needed. All unaffiliated.
- Universal Graves - Your dream gear stays in your inventory while newly gathered loot is packed into a grave, and the grave compass comes back with you on respawn.
- Trinkets Updated - Trinket slots follow the same rules as your inventory: snapshot trinkets return to their exact slots, forfeited ones drop at your death location.
- Ohmega - Accessory slots likewise. Forfeited accessories are handed to Ohmega to drop, so its own
keepAccessoriessetting still decides their fate. Both 1.5.x and the 1.6.0 betas work.
Commands
/dreambound preview- Lists exactly what your dream is holding, so you can see what is safe before heading out./dreambound status- A one-line summary of your snapshot, plus the server's current settings./dreambound preview <player>/status <player>- (Requires OP) The same, for someone else./dreambound clear <player>- (Requires OP) Wipes a player's dream state./dreambound reload- (Requires OP) Reloads the configuration file without a restart.
Configurable
dreambound.properties lets you tweak:
- Enable/Disable bed or respawn anchor snapshots individually.
- Allow a daytime checkpoint: right-click the bed your spawn is set to and re-save without sleeping, so players are not stuck waiting for dusk after gearing up. Off by default.
- Toggle XP restoration, or set an "Experience Loss Percentage" (e.g., lose 10% of your saved XP on death as a penalty).
- Toggle container-aware matching, which lets a shulker box or bundle come back when its contents changed instead of being forfeited whole.
- Toggle player chat notifications so players know exactly when their dream state is saved or restored.
- Enable/Disable the Universal Graves and Ohmega integrations.
- Enable/Disable snapshot deletion when a bed or respawn anchor is destroyed.
Documentation
Full documentation is on the wiki: how the checkpoint works, the exact keep/forfeit rules and the cases that surprise people, every config key, mod compatibility, and troubleshooting.
Installation & Dependencies
Drop the .jar into your server's mods folder.
Required Dependencies:
- Fabric API
- Cardinal Components API 8.0.1 or newer
Optional: see Mod Compatibility above.
Dreambound is licensed under the MIT License.
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