Floral Warfare 图标

Floral Warfare

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 0.2.0-20.1-alpha-27
本资源为搬运资源,原资源地址: https://modrinth.com/mod/floral-warfare
资源信息

Minecraft 版本: 1.20.1

平台: forge

标签: adventure equipment mobs

资源介绍

FloralWarfare Logo
The Zombies.. are coming...\
Floral Warfare is a Plants vs Zombies inspired mod that brings items, blocks, mobs and structures to minecraft.

THIS MOD IS STILL IN DEVELOPMENT.

Progression

  • Progression is currently still work in progress, so for now plants are found in these structures
    • ancient city
    • bastion
    • buried treasure
    • desert pyramid
    • igloo
    • jungle temple
    • ruined portal
    • shipwreck
    • simple dungeons
    • woodland mansion

Current Featues

  • Growing plants.
    • To grow a plant, you'll need to plant Sprouts, which have 3 growth stages
    • Each growth stage last for 1 minute
    • Once the sprout reaches a growth stage (will show with particles), it require the following to progress.
      • Stage 1: needs to be watered by a Watering Can (Currently unobtainable)
      • Stage 2: needs to be bonemealed
      • Stage 3: needs to be fed with fertilizer.
    • After stage 3 it will grow in a random plant (customizable with tags)
      • Normal Sprout normal_sprout_pool
      • Pea Sprout pea_sprout_pool
      • ShroomSprout shroom_sprout_pool
  • Plant Wellbeing /// This feature is w.i.p, if you have suggestions please send it in a github issue ///
    • Personality
      • All plants spawn with the Null personality by default.
      • When the plant is tamed, it will generate a new random personality.
        • Though some plants will have a higher chance of getting a beneficial personality.
      • Personality currently only affects morale gain/loss
    • Morale
      • Morale currently only affects the plant's stat, such as.
        • Attack damage (capped at 2)
        • Damage resistance (capped at 2)
      • Morale also affects the plant's appearance (currently only visible on Sunflower)
  • Plant Experience /// W.I.P ///
    • As the plant performs an action, it eventually gets better at it.
    • For example, Peashooters shoot 25%, Sun Producers having a chance to produce double sun, etc...
    • Though for some plants like Repeater, it needs experience to become a Gatling Pea.
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