wCombatPatternAnalyzer

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/wcombatpatternanalyzer
资源信息

Minecraft 版本: 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11

平台: fabric

标签: utility

资源介绍

? What does this mod do?

wCombat Pattern Analyzer is a client-side Fabric mod that tracks and analyzes your opponents' combat behavior in real-time, helping you predict their next actions.

⚔️ Key Features

  • Attack Prediction - calculates average intervals between opponent's attacks and shows when they'll strike again
  • Movement Analysis - detects movement patterns (W-Tap, S-Tap, Strafe)
  • Shield Tracking - shows when opponent is blocking with shield
  • Smart Indicators - color-coded danger levels:
    • ? Red - opponent attacking soon (danger!)
    • ? Green - safe to counter-attack
    • ? Yellow - neutral phase

? How it works

  1. Mod collects data about opponent's last 20 actions
  2. Analyzes intervals between attacks and movement patterns
  3. Predicts next action based on collected data
  4. Displays information in convenient HUD to the left of crosshair

? Usage

  1. Install the mod in your mods folder
  2. Join a game and get within 16 blocks of an opponent
  3. Mod automatically starts tracking the closest player
  4. After 3+ actions, predictions will start showing

What's displayed on screen:

Player Name
ATTACK: 5 ticks         (red - danger)
COUNTER READY           (green - attack now)
Waiting: 10             (yellow - neutral)
Pattern: W-Tap          (pattern detected)
BLOCKING SHIELD         (blue - holding shield)

⚙️ Configuration

Settings are located in config/wcombatpatternanalyzer.json:

{
  "enabled": true,
  "maxTrackedActions": 20,
  "predictionSensitivity": 0.75,
  "showAttackIndicator": true,
  "showMovementPattern": true,
  "showShieldUsage": true,
  "showCriticalJumps": true,
  "maxTrackingDistance": 16,
  "debugMode": false
}

Parameters:

  • enabled - enable/disable the mod
  • maxTrackedActions - number of tracked actions (10-50)
  • predictionSensitivity - prediction sensitivity (0.5-1.0)
  • showAttackIndicator - show attack indicator
  • showMovementPattern - show movement patterns
  • showShieldUsage - show shield usage
  • maxTrackingDistance - tracking distance in blocks (8-32)
  • debugMode - debug mode (logs to logs/latest.log)

? Requirements

  • Minecraft: 1.21.4
  • Fabric Loader: 0.17.0+
  • Fabric API: 0.119.4+1.21.4
  • Java: 21+

? Technical Details

What's tracked:

  • ✅ Attack intervals (timing)
  • ✅ Movement patterns (w-tap, s-tap, strafe)
  • ✅ Shield usage
  • ✅ Critical hit jumps
  • ✅ Action sequences

How it analyzes:

  • Collects data about last 10-20 actions
  • Calculates average interval between attacks
  • Identifies repeating patterns
  • Predicts next action based on current pattern

? Features

  • Minimal UI - doesn't clutter your screen
  • Closest player only - tracks one opponent at a time
  • Automatic tracking - no configuration needed
  • Client-side - works on any server
  • Lightweight - no performance impact

? Notes

  • Mod is client-side only
  • Needs 3+ actions from opponent for accurate predictions
  • More data = more accurate predictions
  • Doesn't provide unfair advantages, only analyzes visible behavior
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