Crash Game
作者:rebot | 分类:模组
Minecraft 版本: 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
平台: folia paper purpur spigot
标签: economy game-mechanics minigame

? CrashGame
CrashGame brings the popular Crash gambling mechanic to Minecraft.
Players place bets, watch the multiplier rise in real time, and must cash out before the crash happens.
⚠️ Ingame currency only — no real money involved.
✅ Features (based on the config)
- ? Minimum players to start
- ⏳ Prestart countdown
- ? Tick-based multiplier updates
- ? House edge support
- ? Bet limits
- ? Minimum cashout multiplier
(players can’t cash out before this multiplier is reached)
? FancyHolograms Display
CrashGame updates a FancyHolograms hologram in real time using your configured hologram:
- Hologram ID:
hologram.hologram-id - Proximity radius:
hologram.proximity-radius - State-based lines:
hologram.lines.idlehologram.lines.prestarthologram.lines.runninghologram.lines.crashed
Supported placeholders (as used in your config):
{countdown}{player_count}{multiplier}
⚡ Actionbar Fallback
If players are not near the hologram (or if you simply want a global view), CrashGame can show the multiplier in the actionbar:
- Enable/disable:
actionbar.enabled - Text:
actionbar.text - Distance check:
actionbar.distance
? How It Works
- Players place a bet using an ingame command
- After a short countdown, the round starts
- The multiplier increases continuously
- Players can cash out at any time
- If the game crashes before cashout — the bet is lost
? Commands
/crash bet <amount>Place a bet/crash cashoutCash out during a running round/crash statusView current game status/crash reloadReload configuration (admin)
? Permissions
crash.useAllow plugin usagecrash.adminAdmin commands
⚙️ Requirements
- Paper / Spigot or Folia
- Java 17+
- Vault (with an economy plugin)
- FancyHolograms
? Configuration
CrashGame is fully configurable, config:
config.yml
? Notes
- No real money transactions
- Designed for performance and stability
- Ideal for SMPs, casino servers, and event-based gameplay
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