BridgeSPG
作者:rebot | 分类:模组
Minecraft 版本: 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5
平台: paper
标签: game-mechanics
BridgeSPG
BridgeSPG is a lightweight plugin that, using PlaceholderAPI, changes Realistic Plant Growth's configuration on start-up; based on RealisticSeasons' current season. It only takes effect after a restart, though.
Configuration
Example Config ```yaml world: "world" filepaths: growth: "plugins/RealisticPlantGrowth/GrowthModifiers.yml" # Relative to the root directory of the Minecraft server test: "plugins/TestPlugin/config.yml" # Example of a second plugin configuration default: growth: "seasons/default.yml" # Relative to the BridgeSPG data folder test: "seasons/default_test.yml" seasons: Fall: - weight: 1 files: growth: "seasons/fall/default.yml" test: "seasons/fall/test.yml" Winter: - weight: 1 files: growth: "seasons/winter/default.yml" test: "seasons/winter/test.yml" - weight: 1 files: growth: "seasons/winter/cropfailure.yml" test: "seasons/winter/test_failure.yml" Spring: - weight: 1 files: growth: "seasons/fall/default.yml" test: "seasons/spring/test.yml" Summer: - weight: 5 files: growth: "seasons/summer/default.yml" test: "seasons/summer/test.yml" - weight: 4 files: growth: "seasons/summer/heatwave.yml" test: "seasons/summer/test_heatwave.yml" ```Per season, you can set it to choose between a list of files with "weights"/biases. It only updates the plugin configurations once each season though.
These configurations are tied to eachother per set, and not including one will make it go to the global "default"
Dependencies
This plugin only requires PlaceholderAPI and RealisticSeasons to work.
请登录后举报
暂无评论,抢个沙发吧~