Counterplay
作者:rebot | 分类:模组
Minecraft 版本: 1.21.4 1.21.5 1.21.6-pre1 1.21.6-pre2 1.21.6-pre3 1.21.6-pre4 1.21.6-rc1 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2 26.2
平台: paper purpur
标签: game-mechanics utility
Counterplay
Prevents player death if they're above certain health threshold.
Damage types are fully compatible with both vanilla types and those added by datapacks/plugins.
oneshot-protection:
enabled: false # Set to true to enable
health-threshold: 10.0 # Health threshold above which the player will not die
excluded-damage-types: # Damage types that will not trigger the protection
- generic_kill
- fall
- fly_into_wall
This is a concept based on the idea talked about in this blog post.
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