作者:rebot | 分类:模组
Minecraft 版本: 1.20.1
平台: forge
标签: game-mechanics mobs optimization
Universal Optimization is a powerful tool designed to improve your server or singleplayer performance by drastically reducing the load caused by mobs.
This mod combines multiple advanced optimization techniques into one seamless system.
"minecraft:cow" or "minecraft:pig 5")AllMobsLimit = 100)You can find the full example configuration file below (scroll to the end of the description). All features are toggleable and adjustable to your needs.
We can arrange to order a mod at Discord, my nickname is Gvoper
Universal Optimization — это универсальный мод для глубокой оптимизации производительности мира Minecraft за счёт уменьшения нагрузки от мобов и улучшения обработки сущностей.
"minecraft:cow" или "minecraft:pig 5")AllMobsLimit = 100)Полный пример конфигурационного файла находится внизу описания. Все функции можно настраивать и отключать при необходимости.
По заказу модов можно связаться со мной в Discord или телеграм: Gvoper
["Collision Settings"]
#Disable all entity collisions (entities will not push each other or be affected by collision)
disableEntityCollisions = true
[NoAdvancements]
#Disable advancements and their checks
disableAdvancements = true
["Bunnyhop Settings"]
#Enables Bunnyhop: automatic jumping when holding space
enableBunnyhop = false
#Base speed multiplier for bunnyhop
#Range: 0.1 ~ 5.0
baseSpeedMultiplier = 1.0
#Sprint speed multiplier
#Range: 1.0 ~ 3.0
sprintMultiplier = 1.1
#Speed effect bonus per level
#Range: 0.0 ~ 1.0
speedEffectPerLevel = 0.1
#Air control sensitivity (0.0 - 1.0)
#Range: 0.0 ~ 1.0
airControlFactor = 0.41
["Airhop Settings"]
#Enables Airhop: allows jumping in the air
enableAirhop = false
#Airhop mode: true = automatic (every X ms), false = manual (press space each time)
airhopAutoMode = true
#Delay between automatic airhops in milliseconds
#Range: 0 ~ 2000
airhopDelayMs = 515
["Mob Blocking Settings"]
#Enable mob blocking system
enableMobBlocking = true
#List of mobs to block with optional limits (format: "mob_id limit" or just "mob_id" for complete block)
blockedMobs = ["minecraft:zombie 40", "minecraft:skeleton 40", "minecraft:creeper 12", "minecraft:spider 25", "minecraft:cave_spider 15", "minecraft:ghast 6", "minecraft:wither_skeleton 25", "minecraft:bat", "minecraft:rabbit", "minecraft:ocelot", "minecraft:parrot 5", "minecraft:tropical_fish 5", "minecraft:pufferfish 4", "minecraft:cod 5", "minecraft:salmon 5", "minecraft:axolotl 5", "minecraft:frog", "minecraft:tadpole", "minecraft:glow_squid 5", "minecraft:squid 15", "minecraft:strider", "minecraft:bee", "minecraft:endermite 7", "minecraft:phantom 4", "minecraft:guardian 7", "minecraft:silverfish 7", "minecraft:vex 7", "minecraft:drowned 20", "minecraft:elder_guardian 5", "minecraft:warden"]
#Global limit for all mobs (-1 to disable)
#Range: > -1
allMobsLimit = 700
["Mob Blocking AiLod Settings"]
#Enable advanced AI LOD culling for mobs
enableMobBlockingAiLod = true
#Vertical distance (Y axis) beyond which mobs are frozen if not ignored
#Range: 1 ~ 512
mobBlockingYDistance = 16
#Horizontal distance (X/Z axis) beyond which mobs are frozen if not ignored
#Range: 1 ~ 512
mobBlockingXDistance = 32
#List of mobs that are completely excluded from the AI LOD/Frustum culling system
mobBlockingExcludedMobs = []
#List of mobs that ignore the vertical (Y) distance check for freezing
mobBlockingYIgnoredMobs = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:ghast", "minecraft:phantom", "minecraft:vex"]
#List of mobs that ignore the horizontal (X) distance check for freezing
mobBlockingXIgnoredMobs = []
["Limit Far Spawn"]
#Enable the spawn limiter system
enableSpawnLimiter = false
#The radius in chunks around the player at what distance entities can appear
#Range: 1 ~ 64
SpawnRadiusChunks = 7
#List of entity types to ignore for spawn limiting
IgnoredEntities = []
We can arrange to order a mod at Discord, my nickname is Gvoper
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