Universal Optimization 图标

Universal Optimization

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 2.2
本资源为搬运资源,原资源地址: https://modrinth.com/mod/universal-optimization
资源信息

Minecraft 版本: 1.20.1

平台: forge

标签: game-mechanics mobs optimization

资源介绍

📌 English Description for Modrinth

  • NOT COMPATIBLE WITH Starlight

Universal Optimization is a powerful tool designed to improve your server or singleplayer performance by drastically reducing the load caused by mobs.
This mod combines multiple advanced optimization techniques into one seamless system.

  • It is recommended to use with Embeddium
  • The speed effect works for flight

🧠 Main features:

  • Removing mob collisions: Mobs do not collide with each other. This reduces CPU load and can even increase FPS. Improved version - slow movement bug fixed.
  • In some cases, fixes prizes when moving from chunk to chunk:
  • Caches some chunk data for quick access
  • Speeds up recipes:
  • Caches all recipes in the game, which can help avoid freezes when using JEI and EMI
  • Also some other optimizations, caching in small ways
  • Remote spawn limit: Mobs do not spawn further than a certain number of chunks from the player (default: 7 chunks). Fully customizable.
  • Freeze mobs:
  • Horizontal and vertical limit by X/Y
  • Exceptions for mobs (eg Creeper, Phantom)
  • Block and limit mobs:
  • You can block or limit spawning of certain entities ("minecraft:cow" or "minecraft:pig 5")
  • Global limit of all entities in the world (AllMobsLimit = 100)

📁 Full Configuration Example:

You can find the full example configuration file below (scroll to the end of the description). All features are toggleable and adjustable to your needs.

---------------------------------------------------------------------

We can arrange to order a mod at Discord, my nickname is Gvoper

📌 Русское описание для Modrinth

  • НЕ СОВМЕСТИМ С Starlight

Universal Optimization — это универсальный мод для глубокой оптимизации производительности мира Minecraft за счёт уменьшения нагрузки от мобов и улучшения обработки сущностей.

  • Рекомендуется использовать с Embeddium
  • Эффект скорости работает при полете

🧠 Основные возможности:

  • Удаление коллизий мобов: Мобы не сталкиваются друг с другом. Это снижает нагрузку на CPU и может даже повысить FPS. Улучшенная версия — баг с замедленным передвижением исправлен.
  • В некоторых случаях фиксит призы при переходе из чанка в чанк:
  • кэширует некоторые данные чанков для быстрого доступа
  • Ускоряет рецепты:
  • Кэширует все рецепты в игре, что может позволить избежать фризы при использовании JEI и EMI
  • Так же еще некоторая оптимизация, кэширование по мелочи
  • Ограничение дальнего спавна: Мобы не появляются дальше определённого количества чанков от игрока (по умолчанию: 7 чанков). Полностью настраивается.
  • Заморозка мобов:
  • Горизонтальное и вертикальное ограничение по X/Y
  • Исключения для мобов (например, Крипер, фантом)
  • Блокировка и лимит мобов:
  • Можно блокировать или ограничивать спавн определённых сущностей ("minecraft:cow" или "minecraft:pig 5")
  • Глобальное ограничение всех сущностей в мире (AllMobsLimit = 100)

📁 Пример конфигурации:

Полный пример конфигурационного файла находится внизу описания. Все функции можно настраивать и отключать при необходимости.

---------------------------------------------------------------------

По заказу модов можно связаться со мной в Discord или телеграм: Gvoper

📁This is what the mod configuration looks like:

["Collision Settings"]
    #Disable all entity collisions (entities will not push each other or be affected by collision)
    disableEntityCollisions = true

[NoAdvancements]
    #Disable advancements and their checks
    disableAdvancements = true

["Bunnyhop Settings"]
    #Enables Bunnyhop: automatic jumping when holding space
    enableBunnyhop = false
    #Base speed multiplier for bunnyhop
    #Range: 0.1 ~ 5.0
    baseSpeedMultiplier = 1.0
    #Sprint speed multiplier
    #Range: 1.0 ~ 3.0
    sprintMultiplier = 1.1
    #Speed effect bonus per level
    #Range: 0.0 ~ 1.0
    speedEffectPerLevel = 0.1
    #Air control sensitivity (0.0 - 1.0)
    #Range: 0.0 ~ 1.0
    airControlFactor = 0.41

["Airhop Settings"]
    #Enables Airhop: allows jumping in the air
    enableAirhop = false
    #Airhop mode: true = automatic (every X ms), false = manual (press space each time)
    airhopAutoMode = true
    #Delay between automatic airhops in milliseconds
    #Range: 0 ~ 2000
    airhopDelayMs = 515

["Mob Blocking Settings"]
    #Enable mob blocking system
    enableMobBlocking = true
    #List of mobs to block with optional limits (format: "mob_id limit" or just "mob_id" for complete block)
    blockedMobs = ["minecraft:zombie 40", "minecraft:skeleton 40", "minecraft:creeper 12", "minecraft:spider 25", "minecraft:cave_spider 15", "minecraft:ghast 6", "minecraft:wither_skeleton 25", "minecraft:bat", "minecraft:rabbit", "minecraft:ocelot", "minecraft:parrot 5", "minecraft:tropical_fish 5", "minecraft:pufferfish 4", "minecraft:cod 5", "minecraft:salmon 5", "minecraft:axolotl 5", "minecraft:frog", "minecraft:tadpole", "minecraft:glow_squid 5", "minecraft:squid 15", "minecraft:strider", "minecraft:bee", "minecraft:endermite 7", "minecraft:phantom 4", "minecraft:guardian 7", "minecraft:silverfish 7", "minecraft:vex 7", "minecraft:drowned 20", "minecraft:elder_guardian 5", "minecraft:warden"]
    #Global limit for all mobs (-1 to disable)
    #Range: > -1
    allMobsLimit = 700

["Mob Blocking AiLod Settings"]
    #Enable advanced AI LOD culling for mobs
    enableMobBlockingAiLod = true
    #Vertical distance (Y axis) beyond which mobs are frozen if not ignored
    #Range: 1 ~ 512
    mobBlockingYDistance = 16
    #Horizontal distance (X/Z axis) beyond which mobs are frozen if not ignored
    #Range: 1 ~ 512
    mobBlockingXDistance = 32
    #List of mobs that are completely excluded from the AI LOD/Frustum culling system
    mobBlockingExcludedMobs = []
    #List of mobs that ignore the vertical (Y) distance check for freezing
    mobBlockingYIgnoredMobs = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:ghast", "minecraft:phantom", "minecraft:vex"]
    #List of mobs that ignore the horizontal (X) distance check for freezing
    mobBlockingXIgnoredMobs = []

["Limit Far Spawn"]
    #Enable the spawn limiter system
    enableSpawnLimiter = false
    #The radius in chunks around the player at what distance entities can appear
    #Range: 1 ~ 64
    SpawnRadiusChunks = 7
    #List of entity types to ignore for spawn limiting
    IgnoredEntities = []

We can arrange to order a mod at Discord, my nickname is Gvoper

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