VeloMatch 图标

VeloMatch

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/velomatch
资源信息

Minecraft 版本: 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5

平台: paper velocity

标签: management technology

资源介绍

VeloMatch

![VeloMatch full logo](https://cdn.modrinth.com/data/cached_images/b10a78530f049e4a6ae68b605acf734ab2c94e82.png) ___ # About the project, 27/02/2026 VeloMatch is not dead, i'm just taking some time to updating it, but i promise that it will get updated. ___

Hi, this is VeloMatch, a matchmaking system plugin for proxys and servers, made for small/medium server that want to make a difference by creating their own gamemode with a matchmaking that can handle a LOT of player, not just 150 by making everything in one server

How does it work?

VeloMatch works by creating a new instance (dedicated server) at speed for each game on your network. When a player sends a request (pluginMessage), the proxy will manage the player by finding a game to join. When there are no more players in that game, VeloMatch will terminate the process and delete the created server.
To ensure speed, when a game is started, VeloMatch will automatically create X accessible servers whenever needed

For devs?

This plugin was created even for developers, you can go on github for seeing the source code, and also, for devs that want to make a mode, the velomatch games can support any bukkit plugin, and also on github you can see how the game-plugin works

How i can install VeloMatch?

When you download this plugin, you won't get a jar file but a zip, just open those file and follow the instruction:

  • README.md
  • INSTALL.md

Where i can found the templates?

You can install or create them, for doing so install a minecraft server software, create a server, configure it for the proxy and then drag-and-drop that folder in the templates one, make sure to follow the guide on the INSTALL.md file

UPDATE

Next update will be about data saving "with file storage"

WARINING

To shut down the proxy, please type "stop" in the proxy console.
Otherwise, VeloMatch will not be able to properly close all game processes

For support, you can go to github and post your problem to get help. Or, if you don’t want to open an issue on GitHub, you can go here on discord to get help from staffer or open a discussion

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