Cobblemon: Max Repel 图标

Cobblemon: Max Repel

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.3.1
本资源为搬运资源,原资源地址: https://modrinth.com/mod/cobblemon-max-repel
资源信息

Minecraft 版本: 1.21.1

平台: neoforge

标签: mobs utility

资源介绍

Introduction

This mod adds Repel from the Pokémon games - an item that drives away wild Pokémon so you won't encounter them for a short time.

Just like in the Pokémon games, you will not have to worry about wild Pokémon as long as your Repel is active - no matter where you go.

Features

  • ⛫💨 Repel: Craft items you can use to prevent wild Pokémon from appearing around you for a short period!

  • ⛲ Repel Sprayer: Place a stationary Repel Sprayer which will prevent Pokémon from appearing around it. Now your farmland can be safe again!

  • 🎚️ Different modes: Decide yourself whether you want it to repel all or only weaker Pokémon!

  • 📄 Customizable Config: Edit the range and duration of the Repel effect in the config!

  • ✨ Shiny/Legendary Hunt: Prevent any Pokémon you want from being repelled!

  • 📦 Datapack support: Create your own datapacks to change any of the recipes or textures!

Installation

  1. Install Cobblemon and any dependencies.

  2. Drop the MaxRepel.jar into your /mods-folder.

  3. Start the game or server to generate the config file.

  4. Edit /config/maxrepel.json to customize your settings.

Config: maxrepel **"RepelRadius"** > Sets the radius around the player in which no Cobblemon spawn as long as Repel is active. **"MatchCobblemonSpawnRadius"** > Overrides _RepelRadius_ to match the spawn distance set in the Cobblemon config. > **"SprayerRadius"** > Sets the radius around the Repel Sprayer in which no Cobblemon spawn as long as it is active. **"RepelDuration"** > Determines how long Repel should last. **"SuperRepelDuration"** > Determines how long Super Repel should last. **"MaxRepelDuration"** > Determines how long Max Repel should last. **"MaxSprayerDuration"** > How much Repel a Repel Sprayer can hold. **"SprayerDecrementOnRandomTick"** > Determines how fast the Repel Sprayer will run out of Repel. **"InfiniteSprayer"** > Sets the _Repel Sprayer_ to not loose any Repel _(overrides SprayerDecrementOnRandomTick)_. **"OnlyRepelLowerLvl"** > Whether only Pokémon with a level lower than you first non-fainted Pokémon should be repelled _(does not affect the Repel Sprayer)_. **"ExcludeShiny""** > Whether shiny Pokémon should be repelled or not. **"ExcludedPokemon"** > List of Pokémon which should never be repelled. Known issues - [tim_core](https://modrinth.com/mod/cobblemon-tim-core): Placing PokéSnacks within the range of Repel can cause a crash.
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