作者:rebot | 分类:地图
Minecraft 版本: 1.20 1.20.1
平台: forge
标签: management utility worldgen
Structurify is a configuration mod that makes configuring everything related to structures very easy and accessible,
eliminating the hassle of creating multiple datapacks.
Core Features:
Other Features:
Available Commands:
Future plans:
This mod is designed for in-game configuration, so it requires the YACL (YetAnotherConfigLib) mod.
If you’re using Fabric or Quilt, you’ll also need the Mod Menu
mod or another mod that provides access to mod configs.
No extra mods are needed.
Structures are organized into categories based on the mods and datapacks in use (namespaces), making them easier to
manage.
It is possible to disable the generation of structures and manage a list of biomes where specific structures should
generate.

Specific structures can also be easily searched for across these categories.

Each structure has its own configuration, allowing specific biomes to be added and/or removed to adjust structure
generation.

Custom structure spread can be configured via global spacing and separation modifiers or through per-structure specific
spacing and separation values.
Additionally both salt and frequency can be configured for each specific structure set.

All configurations mentioned in the In-Game section of this guide are mirrored and saved in a JSON file located at
config/structurify.json.
This file is particularly useful for managing configurations on the server side. For that case it is recommended to
configure everything based on the In-Game section of this guide.
Structurify is designed to be fully compatible with most of the world/structure generation mods and datapacks, and it currently
offers enhanced compatibility with the following:
Since structure generation is a complex system, things can occasionally break, especially with mods that implement their own custom structure generation logic or heavily alter vanilla generation behavior.
Feel free to join our community at the discord server to chat, share your
creations, ask any question or to simply be updated about the latest development of the mod and notified when the new
release is out. Also don't hesitate to report any crash or bug
via GitHub issues.
I will continue developing my mods as a hobby because I truly enjoy it. If you'd like to support me, you can do so
on Patreon or Ko-fi. Your support is greatly
appreciated.
The mod is licensed with CC BY-NC-ND 4.0
license.
Please feel free to explore my code for examples of how I've tackled and solved various challenges while developing this
mod. You're welcome to incorporate code snippets into your own projects. Also feel free to use this mod in any modpack (
although credit/link back to this page will be greatly appreciated).
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