Simple DamageCap
作者:rebot | 分类:模组
Minecraft 版本: 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6
平台: forge
标签: management mobs utility
- ? Description
DamageCap is a lightweight and fully configurable mod that allows you to limit the maximum damage specific mobs can receive in Minecraft.
Perfect for balancing combat, making enemies more durable, or preventing certain mobs from being one-shotted.
-⚙️ Features
? Fully customizable configuration
? Supports any mob (vanilla and modded)
? Independent damage cap per entity
? No default limits (you choose what to modify)
♻️ Changes can be applied without restarting the game
? Configuration
The mod automatically generates a config file at:
.minecraft/config/damagecap-common.toml
Example:
mob_damage_caps = [
"minecraft:zombie=10.0",
"minecraft:creeper=15.0"
]
Each entry defines the maximum damage that mob can take per hit
If a mob is not listed → it has no damage cap
-? Use Cases
Prevent bosses from dying too quickly
Make mobs more challenging
Balance overpowered weapons or combat mods
-? Compatibility
Works with modded mobs (using their entity ID)
Compatible with most combat-related mods
-? Notes
Does not affect total damage over time, only per hit
If a hit exceeds the cap, it is automatically reduced
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