CreateTweaks 图标

CreateTweaks

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/createtweaks
资源信息

Minecraft 版本: 1.21.8

平台: datapack

标签: game-mechanics utility worldgen

资源介绍

Create Tweaks: Retro-Generation Recipes

A Minecraft datapack designed for the Create Mod, specifically tailored for worlds that were generated before the Create mod was installed.

Since the Create mod introduces new blocks to world generation (like Asurine, Crimsite, Ochrum, Veridium, and Zinc Ores), players usually have to explore far-off, ungenerated chunks to find them. This datapack solves that issue by adding custom crafting and processing recipes for all of Create's natural generation blocks!

You don't need to generate new chunks anymore; you can simply craft or process what you need using existing resources.

This is a server side datapack. Can be used in singleplayer worlds too.

For versions not included here, visit the wiki.


Dependencies

  • Create Mod or Create Fly Mod (Required)
  • This is a datapack. You can install it globally using a tool like Global Packs, or drop it directly into your world's datapacks folder.

Features

This datapack includes recipes for the following Create mod materials:

Zinc Ingot

Zinc Ingot Recipe

Asurine

Asurine Recipe

Crimsite

Crimsite Recipe

Ochrum

Ochrum Recipe

Veridium

Veridium Recipe


Installation

  1. Download the datapack zip file.
  2. Open Minecraft, select your world, click Edit, and then Open World Folder.
  3. Open the datapacks folder and drop the zip file inside.
  4. If you are already in the world, type /reload to apply the changes.

    How It Works & Customization

The datapack is structured in a standard Minecraft data format. If you want to change what items are required for crafting and what they yield, you can easily tweak it.

Modifying Recipes

All recipes are stored as simple JSON files. To change them:

  1. Navigate to data/createtweaks/recipe/.
  2. Open the JSON file for the recipe you want to tweak (e.g., zinc_ingot.json, asurine.json, etc.).
  3. You will see an ingredients section (what you need to craft it) and a result section (what you get).
  4. Replace the item IDs (like minecraft:stone or minecraft:iron_nugget) with whatever items you prefer!

Example Structure:

{
  "type": "minecraft:crafting_shapeless",
  "ingredients": [
    {
      "item": "minecraft:iron_ingot"
    },
    {
      "item": "minecraft:copper_ingot"
    }
  ],
  "result": {
    "item": "create:zinc_ingot",
    "count": 1
  }
}

Advanced: Functions (load.mcfunction & tick.mcfunction)

This datapack also hooks into the #minecraft:load and #minecraft:tick events:

  • data/createtweaks/function/load.mcfunction: Runs exactly once when the server/client loads the datapack or /reload is run. This is where the /recipe give command lives to automatically unlock the recipes for players. It's also useful for setting up scoreboards or initial game rules.
  • data/createtweaks/function/tick.mcfunction: Runs once every single tick (20 times a second). Useful for checking player conditions or ongoing events. By default, this is mostly empty to preserve performance, but you can add your custom commands here if needed.
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