Skylands over the Sea 图标

Skylands over the Sea

作者:rebot | 分类:地图

价格:0 墨喵币 下载量:0 点赞:0 版本 3.0.2+mod
本资源为搬运资源,原资源地址: https://modrinth.com/mod/skylands-over-the-sea
资源信息

Minecraft 版本: 1.20 1.20.1 23w31a 23w32a 23w33a 23w35a 1.20.2-pre1 1.20.2 23w40a 23w41a 23w42a 23w43a 23w43b 23w44a 23w45a 23w46a 1.20.3-pre1 1.20.3-pre2 1.20.3-pre3 1.20.3-pre4 1.20.3 1.20.4 23w51a 23w51b 24w03a 24w03b 24w04a 24w05a 24w05b 24w06a 24w07a 24w09a 24w10a 24w11a 24w12a 24w13a 24w14a 1.20.5-pre1 1.20.5-pre2 1.20.5-pre3 1.20.5-pre4 1.20.5-rc1 1.20.5-rc2 1.20.5-rc3 1.20.5 1.20.6 24w18a 24w19a 24w19b 24w20a 24w21a 24w21b 1.21-pre1 1.21-pre2 1.21-pre3 1.21-pre4 1.21-rc1 1.21 1.21.1 24w33a 24w34a 24w35a 24w36a 24w37a 24w38a 24w39a 24w40a 1.21.2-pre1 1.21.2-pre2 1.21.2 1.21.3 24w44a 24w45a 24w46a 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10

平台: fabric forge neoforge quilt

标签: adventure worldgen

资源介绍

Skylands over the Seas

This is a datapack that changes the overworld generation to be floating islands, with a twist! All of the ocean biomes are generated below you. All caves and underground biomes are generated under the ocean.

IMPORTANT:

Versions below 3.0.0 of the datapack/mod alter the dimension height. This was added at first to add more breathing room for building on the islands, but I have since removed it in 3.0.0+, as this will corrupt worlds when the mod is removed. 3.0.0 does not have this issue. If you are migrating a 2.X.X pack to 1.21.9+, please use version 2.0.4, but note that it will not be supported for future versions. I apologize for any inconvenience.

Also checkout

  • Angel Islands a mod that changes the normal overworld to include Aetherial Islands when in deep ocean biomes!
  • Aetherial Islands: Clusters Edit an add-on that creates zones where islands will and won't generate, creating large gaps between island clusters (works for Skylands over the Seas as well!).
  • Diabolical Islands a mod that brings the Aetherial Island generation to the Nether!

Compatibility: Does this work with insert mod name here?

If that mod changes the terrain, one of the mods will probably overwrite the other. If that mod adds biomes, it should be compatible, but if you have issues with bodies of water not generating, use the optional dependency, Lithostitched. This is just because of the tricky technique I had to use to make this, along with Minecraft's weirdness with surface builders. Some issues may need specific compatibility packs made, which I may make in the future.

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