Player Skin Extension-ETF 图标

Player Skin Extension-ETF

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0.1
本资源为搬运资源,原资源地址: https://modrinth.com/mod/player_skin_extension-etf
资源信息

Minecraft 版本: 26.1 26.1.1 26.1.2

平台: fabric

标签: decoration utility

资源介绍

Player Skin Extension for ETF (pse-etf)

A Fabric client-side mod that lets resource packs display real player skins dynamically on CEM models using simple in-game name tags.

Example banner

Overview

With this mod, you can turn any supported entity (like armor stands or mannequins) into dynamic statues that show real Minecraft player skins — instantly, at render time, with no commands or datapacks required.

Just rename an entity using a simple token format:

$Username$

Example:

  • Nightpack$Notch$
  • $Steve$
  • My Stand $Alex$

The mod automatically:

  • Detects the username inside $...$
  • Fetches the player’s skin from Mojang
  • Applies it to the configured CEM model
  • Removes the token from the visible name tag for immersion

Resource Pack Support

The mod only affects textures explicitly enabled by the resource pack, so nothing breaks unexpectedly.

Pack creators opt in using a .properties file alongside a CEM model texture slot.

This allows:

  • Full control over which models support dynamic skins
  • Compatibility with existing ETF / EMF CEM setups
  • Safe integration with vanilla-style resource packs

Use Cases

  • Cinematic Minecraft statues
  • RPG / lobby NPC displays
  • Player-based decorative builds
  • Map-making and storytelling scenes
  • Dynamic armor stand mannequins

Requirements

  • Minecraft 26.1
  • Fabric Loader
  • Fabric API
  • Entity Model Features (EMF) (required for CEM skin replacement)
  • Entity Texture Features (ETF) (optional)

Key Notes

  • Fully client-side (works on servers without mods)
  • Skins are cached for performance after first load
  • Falls back to default Steve/Alex skins if unavailable
  • Only affects explicitly enabled resource pack models

Demo Resource Pack

A small Demo Pack is included to show the system in action.

It contains a ready-to-use statue example demonstrating how player skins can be applied through the $Username$ system.


Full Documentation

Setup details, resource pack structure, and advanced usage are available on GitHub:
https://github.com/matanyah123/ETF-player-skin-extension

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