DeltaSave
作者:rebot | 分类:模组
Minecraft 版本: 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2 26.2
平台: bukkit paper spigot
标签: utility
✨ DeltaSave
"The power of saving shines within you..."
DeltaSave is a DELTARUNE-inspired checkpoint save system for Minecraft servers. Place sacred save blocks across your world, let players preserve their progress, roll back mistakes, and carry their adventure forward — all wrapped in a sleek, themed GUI experience.
? Installation
- Download the latest .jar file from the versions page
- Drop the downloaded .jar into your server's
plugins/directory. - Restart your server to generate necessary configuration files. If you're updating from a previous version, delete the old config.yml to generate the fresh version with new options.
- Customize
config.ymlto your liking and restart your server again.
?♂️ Quick Start
- Install the plugin using the installation instructions.
- Give yourself some save blocks using
/givesaveblock "<Name>" <Chapter>. - Scatter the save blocks around your RPG map.
- Ask your friends to play your RPG game!
? Features
? Checkpoint Save System
The heart of DeltaSave — a full-state save and load system that captures everything:
- ? Location — World, coordinates, and rotation
- ❤️ Health & Food — Including max health and saturation
- ? Full Inventory — All 36 slots plus armor
- ? Potion Effects — Every active effect preserved
- ? Gamemode — Saved and restored seamlessly
- ⏱️ Playtime — Accumulated across all sessions
? Save Blocks
Admins can craft unique save blocks tied to a location name and chapter. Players interact with these beacons to open the Save Menu — no commands needed. Save blocks are automatically scanned and unregistered if ever destroyed, keeping your world clean.
Standing on a save block? You might receive a message from the save gods.
? Block Change Rollback
DeltaSave tracks every block placed and broken since the last save — held in memory for zero-lag gameplay. On /load, those changes are non-destructively rolled back, undoing only what happened after the last checkpoint. Intentional world changes stay safe on disk.
? Chapter-Based Storage
Every save block is assigned a chapter. The higher the chapter, the more storage pages a player unlocks — 18 slots per chapter, scaling infinitely. Storage persists across sessions and server restarts.
?️ GUI Interface
A beautiful, DELTARUNE-styled inventory GUI accessible from any save block:
| Menu | Description |
|---|---|
| SAVE | Save your current state and close the menu |
| CHECK | View your health, location, playtime, and block stats |
| STORAGE | Access your chapter-scaled persistent storage |
| DELETE SAVE | Two-step deletion with timed confirmation |
? Auto Join & Respawn
- Players who rejoin are automatically loaded to their last checkpoint
- On death, players respawn at their last save — no manual intervention needed
- New players with no save are teleported to the configurable default spawn
? Commands
| Command | Usage | Description |
|---|---|---|
/save |
/save [player] |
? Save your (or another player's) game state |
/load |
/load [player] |
? Load from last checkpoint and roll back unsaved changes |
/deletesave |
/deletesave [player] |
?️ Delete a save file (double-confirm for self) |
/saveinfo |
/saveinfo [player] |
? View detailed save data — location, health, playtime, blocks |
/storage |
/storage [player] |
? Open a player's persistent storage inventory |
/givesaveblock |
/givesaveblock "<Name>" <Chapter> |
? Create a named save block beacon item |
/setdefaultspawn |
/setdefaultspawn |
? Set the server's default spawn from your current position |
/togglebeacongui |
/togglebeacongui |
? Toggle blocking of the vanilla beacon GUI |
/scannow |
/scannow |
? Instantly scan for and unregister missing save blocks |
Example:
/givesaveblock "Fortress - Entrance" 1
⚙️ Configuration
config.yml gives you full control over DeltaSave's behavior:
prefix: "§6[SAVE] §r" # Chat message prefix
block-beacon-gui: true # Block vanilla beacon GUI on right-click
scan-interval: 1200 # Save block integrity scan frequency (ticks)
beacon-message-cooldown: 140 # Cooldown between motivational messages (ticks)
delete-confirm-timeout-gui: 160 # GUI delete confirmation window (ticks)
delete-confirm-timeout-command: 160 # Command delete confirmation window (ticks)
Fully customize every message, sound effect, and beacon flavor text straight from the config.
? Permissions
| Permission | Description |
|---|---|
deltasave.admin |
Allows DeltaSave commands to be used instead of just using save blocks. |
Server Operators will automatically get deltasave.admin permission until revoked.
? Data Storage
| File | Contents |
|---|---|
saves/<uuid>.yml |
Full player save state |
storage/<uuid>.yml |
Chapter-scaled persistent item storage |
saveblocks.yml |
Registry of all placed save block locations |
? Dependencies
Nothing. DeltaSave is a standalone plugin.
However, for permissions control, it would be beneficial to add permissions plugins such as LuckPerms or UltraPermissions.
?️ Compatibility
- Minecraft API:
26.1 - Latest Plugin Version:
1.4
- Built with DETERMINATION.
Disclaimer: DeltaSave is an independent fan-made plugin. It is not affiliated, endorsed by, or associated with Toby Fox and the DELTARUNE team in any way.
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