Personal Digital Assistant
PDA is a mod for NeoForge that ports many features from Terraria to Minecraft.\
See the gallery for some in-game examples.
Release versions 1.1.0 and above are compatibile with Curios 15.0.0 and above.\
Release versions 1.3.0 and above are compatibile with Apothic Attributes 3.0.1 and above.\
*These dependencies aren't required but they improve user experience greatly
Additions
Informational Items
**Informational Items** are accessories that display various information on the HUD:
### Usage
- When an accessory is in your inventory, it will display information on your screen.
- The appearance of the list can be configured and updates live.
- Server admins can limit the abilities of every eligible accessory.
### Obtaining Accessories
- Informational accessories can be found in **Pillager Outposts**, **Abandoned Mineshafts**, **Dungeons**, and **Buried Treasure**.
- They also drop from **Raiders**, the Minecraft equivalent of Terraria's Goblin Armies. _See more below_
Raider Armies
**Raider Armies** spawn (on average) every week in-game:
### Raiders
- PDA adds many new raiders by modifying the attributes of vanilla entities.
- Raiders have custom health, armor, scale, weapons, and more.
- Every raider has a custom loot pool that they will drop on death.
- Stronger raiders have a chance of dropping a random **Informational Accessory**.
### Spawning Armies
- As stated above, armies spawn around every 7 days in-game.
- Armies can only spawn after at least one player has obtained iron.
- The difficulty of the spawned army scales with progression:
- Obtain Iron: Super Easy
- Obtain Diamond: Easy
- Obtain Blaze Rods: Normal
- Obtain Netherite: Hard
- Ominous Battle Standard: Impossible _(Doesn't spawn naturally)_
- Armies can also be controlled using **Battle Standards**
- The **Warding Battle Standard** can stop the current army event
- The **Ominous Battle Standard** can spawn an army or increase the difficulty of the current army
- This is how you can reach the **Impossible** difficulty
- Server admins can use the `/armies` command to manage raider armies.
Reforges
**Reforges** are directly ported from Terraria:
### Modifiers
- Every reforge has a set of modifiers that increase or decrease the effectiveness of your item.
- By default, every modifier is 3 times stronger than the Terraria default.
- This is because Terraria's weapons are a lot stronger than vanilla Minecraft's and every modifier is a multiplication operation on the total.
- The strength of every modifier can be configured by admins globally or individually.
### Reforging
- Currently, the only way to obtain reforges is through crafting or looting.
- The chance an item has a random reforge is configurable by admins.
- Server admins can use the `/reforge` command to manage reforges.
### Other Info
- Every rarity was ported from Terraria and is applied to reforged items to change their name colors.
- [Apothic Attributes](https://modrinth.com/mod/apothic-attributes) is recommended for more Terraria-accurate attributes, but it is not required.
Miscellaneous
### Interactable Items
### Animations
### Built-In Resource Pack
Datapack Support
Rare Mobs
Rare mobs are defined in `rare_mobs.json` which can be modified by data packs.
Informational Accessories
Information is mapped to items in `display_handlers.json` which can be modified by data packs.
Display Handlers
**Display Handlers** are Java classes that determine what information is shown. For more information, see the Github page below:

See Datapack Support on the Github page for more info.
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