Custom  Boss Zoryth AI 图标

Custom Boss Zoryth AI

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.9
本资源为搬运资源,原资源地址: https://modrinth.com/mod/zorythaiboss
资源信息

Minecraft 版本: 1.21.11 26.1 26.1.1 26.1.2 26.2

平台: paper

标签: adventure game-mechanics mobs

资源介绍

? Zoryth AI Boss

Create intelligent, multi-phase Minecraft bosses.


? Getting Started

When you first start your server, the plugin automatically creates the following directory:

plugins/
└── ZorythAIBoss/
    ├── config.yml
    └── bosses/

Files

  • config.yml — Global plugin settings, arena rules, AI behavior, and loot settings.
  • bosses/ — Stores all boss configuration files.

Create a Boss

  1. Copy an existing boss file.
  2. Rename it (e.g. my_boss.yml).
  3. Edit the configuration.
  4. Reload the plugin:
/zoryth reload

? Commands

Main command:

/zoryth

Aliases:

/zboss
/zab
/boss
Command Permission Description
/zoryth help None Shows the help menu.
/zoryth gui zoryth.gui Opens the interactive boss editor GUI.
/zoryth list zoryth.list Lists every loaded boss.
/zoryth spawn <id> zoryth.spawn Spawns a boss.
/zoryth giveegg <id> [player] zoryth.giveegg Gives a boss spawn egg.
/zoryth kill [id/all] zoryth.kill Removes active bosses.
/zoryth reload zoryth.reload Reloads all configs instantly.
/zoryth create <id> zoryth.create Creates a new boss config.
/zoryth delete <id> zoryth.delete Deletes a boss config.
/zoryth debug zoryth.debug Toggles debug mode.

⚔️ Boss Mechanics

Phases

Bosses become stronger as their health decreases.

Each phase can modify:

  • Movement speed
  • Attack damage
  • Particle effects
  • AI behavior
  • Available abilities

Abilities

Every ability has its own cooldown and optional phase restrictions.

Available Abilities

  • dash — Dash toward the target.
  • leap — Jump high and slam the ground.
  • fireball — Launch explosive fireballs.
  • meteor_shower — Rain meteors from the sky.
  • black_hole — Pull nearby players inward.
  • ice_prison — Trap players inside packed ice.
  • earthquake — Shake and damage nearby players.
  • ground_slam — Massive area attack with knockback.
  • life_steal — Damage enemies while healing the boss.
  • clone — Summon weaker copies of the boss.

?️ Arenas

Enable an invisible combat arena for boss fights.

Setup

arena-enabled: true
leash-distance: 50.0
  • arena-enabled enables the arena.
  • leash-distance sets the arena radius.

Combat

  • ⚔️ Arena activates when combat starts.
  • ? Players cannot leave the arena.
  • ? Crossing the border pulls players back.
  • ? Ender Pearls and Chorus Fruit can be blocked.
  • ☠️ If all players die or disconnect, the boss despawns and the arena resets.

?️ How It Works

Once combat begins:

  • ⚔️ The arena is automatically created when the boss attacks a player or a player attacks the boss.
  • ? The boss's current location becomes the center of the arena.
  • ? Players inside the arena are locked into the encounter.
  • ? Players cannot escape by running away. Crossing the arena boundary will instantly pull them back toward the boss.
  • ? Ender Pearls and Chorus Fruit teleportation are automatically blocked while inside the arena (configurable in config.yml).
  • ☠️ If every locked player dies or disconnects, the boss despawns automatically and the arena is removed.
  • ? The arena is fully reset, allowing the boss encounter to start fresh the next time it spawns.

? Loot

Loot is based on player contribution.

SHARED

Only the highest damage dealer receives loot.

PER_PLAYER

Every eligible player receives their own loot roll.


? Auto Spawn

Bosses can automatically spawn in the world.

Features include:

  • Fixed world coordinates
  • Configurable respawn timers
  • Persistent cooldowns after server restarts

? Example Config

Tip: Supports MiniMessage formatting (<red>, <gradient:blue:aqua>, etc.)

id: "example_boss"

display-name: "<red><bold>Fire Demon</bold></red>"

entity-type: "BLAZE"

attributes:
  max-health: 1000.0
  damage: 20.0
  speed: 0.3
  knockback-resistance: 1.0

auto-spawn:
  enabled: false
  world: world
  x: 100.5
  y: 65.0
  z: -250.5
  respawn-delay: 300

boss-bar:
  title: "{boss} - {phase} - <red>{health_percent}%</red>"
  color: RED
  style: SEGMENTED_10

loot:
  mode: SHARED
  entries:
    - type: ITEM
      chance: 1.0
      min-amount: 1
      max-amount: 1
      item:
        material: DIAMOND_BLOCK
        name: "<aqua>Demon Core"

phases:
  phase1:
    name: "<yellow>Warm Up</yellow>"
    threshold: 100

  phase2:
    name: "<dark_red>Enraged</dark_red>"
    threshold: 40
    speed-multiplier: 1.5

abilities:
  fireball_attack:
    type: fireball
    cooldown: 5
    damage: 15

  meteor_attack:
    type: meteor_shower
    cooldown: 20
    damage: 25
    conditions:
      phase: phase2

? Integrations

Automatically integrates with:

  • Vault — Economy rewards.
  • PlaceholderAPI — Boss placeholders.
  • WorldGuard — Prevent spawning inside protected regions.

? Built-In Bosses

The plugin ships with 13 ready-to-use bosses:

  • ? Skeleton King
  • ? Sky Terror
  • ? Inferno Ghast
  • ⚡ Storm Wither
  • ❄ Frost Monarch
  • ? Shadow Assassin
  • ☣ Toxic Alchemist
  • ? The Behemoth
  • ? Abyssal Warden
  • ? Magma Lord
  • ? Illusion Master
  • ? Void Walker
  • ? Infernal Titan

✨ Features

  • ✅ YAML-based boss creation
  • ✅ Multi-phase boss fights
  • ✅ Advanced combat AI
  • ✅ Arena system
  • ✅ Boss abilities
  • ✅ Boss bars
  • ✅ Auto spawning
  • ✅ Loot tables
  • ✅ Hot reload support
  • ✅ Vault integration
  • ✅ PlaceholderAPI support
  • ✅ WorldGuard support
  • ✅ Zero coding required
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