Distant Dread
作者:rebot | 分类:模组
Minecraft 版本: 26.1 26.1.1 26.1.2 26.2 26.3-snapshot-1 26.3-snapshot-2 26.3-snapshot-3 26.3-snapshot-4 26.3-snapshot-5
平台: fabric
⚔ Vanilla hostile mobs become more oppressive as your world survives longer.
This mod makes vanilla hostile mobs grow smarter, more persistent, and more dangerous over time.
- ? Hostile mobs gain stronger combat pressure as the world progresses
- ? Danger scales with Overworld day count
- ? Core combat logic stays on the server side
- ? Helpers like snow golems, iron golems, and others also receive meaningful upgrades
Main Features
- Day-based danger stages:
Early,Rising,High Pressure,Capstone - Longer aggro memory and farther detection range
- Stronger chase pressure and better target reacquisition
- Stage-based scaling for gear, enchantments, and permanent potion effects
- Bright-area and day-surface hostile spawn overrides
- Selective terrain pressure:
block breaking, climb support, and anti-turtling pressure - Village defender upgrades for iron golems and snow golems
⚔ 让原版敌对怪随着世界推进,变得越来越有压迫感。
这个模组会让 原版敌对怪 随着时间推进逐步成长,变得更聪明、更执着,也更危险。
- ? 敌对怪会随着世界推进获得更强的战斗压迫力
- ? 难度统一按 主世界天数 成长
- ? 核心战斗逻辑放在 服务端
- ? 雪傀儡、铁傀儡等帮手单位也会获得明显强化
主要内容
- 按天数推进的危险阶段:
Early、Rising、High Pressure、Capstone - 更远的索敌范围 与 更长的仇恨记忆
- 更强的追击能力 与更稳定的目标重新锁定
- 阶段化成长:
装备、附魔、永久药水效果都会随阶段提升 - 亮区生成 与 白天地表敌对怪生成 覆盖
- 地形施压机制:
破坏方块、辅助攀爬、持续压制龟缩点位 - 村庄防守单位强化:
铁傀儡、雪傀儡都会更可靠
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