Registrar 图标

Registrar

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 0.0.7+26.1
本资源为搬运资源,原资源地址: https://modrinth.com/mod/registrar
资源信息

Minecraft 版本: 26.1.2

平台: fabric

标签: library management utility

资源介绍

Registrar

A registry helper for Minecraft modding

Adding Registrar To Your Project

Modrinth Maven If you don't have the Modrinth maven in your `repositories` block, add it like so: `build.gradle`: ```groovy maven { url("https://api.modrinth.com/maven") content { includeGroupAndSubgroups("maven.modrinth") } } ``` or `build.gradle.kts`: ```kotlin maven("https://api.modrinth.com/maven") { content { includeGroupAndSubgroups("maven.modrinth") } } ``` Then, add this project to your dependencies. If you're using deobfuscated Minecraft: ```groovy api("maven.modrinth:registrar:${project.registrar_version}") // or implementation include("maven.modrinth:registrar:${project.registrar_version}") ``` If you're using obfuscated Minecraft: ```groovy modApi("maven.modrinth:registrar:${project.registrar_version}") // or modImplementation include("maven.modrinth:registrar:${project.registrar_version}") ``` mavenLocal First, fork or download this repository and publish it to your mavenLocal. Then, adding the following to your `repositories` block: ```groovy mavenLocal() ``` Then, add this project to your dependencies. If you're using deobfuscated Minecraft: ```groovy api("survivalblock.atmosphere:registrar:${project.registrar_version}") // or implementation include("survivalblock.atmosphere:registrar:${project.registrar_version}") ``` If you're using obfuscated Minecraft: ```groovy modApi("survivalblock.atmosphere:registrar:${project.registrar_version}") // or modImplementation include("survivalblock.atmosphere:registrar:${project.registrar_version}") ```

Normal Registrants

To start, create a Registrant instance of the type you need, like so:

private static final BlockRegistrant BLOCK_REGISTRANT = new BlockRegistrant(ExampleMod.MOD_ID);

If a registrant of the required type does not exist, you can create one!

private static final Registrant RECIPE_SERIALIZER_REGISTRANT = new Registrant(ExampleMod.MOD_ID, BuiltinRegistries.RECIPE_SERIALIZER);

Feel free to open an issue to notify me if there is a need to add other common registrants.

To register an object, simply call Registrant#register.

REGISTRANT.register("name", THING);

Note that some registrant classes have special register methods.
For example, ItemRegistrant has a register method that takes three parameters.

ITEM_REGISTRANT.register("name", Item::new, new Item.Properties());

ItemRegistrant is also capable of registering BlockItems via separate register overloads.

Delayed Registrants

All normal registrants have a delayed counterpart, which can be found in the delayed package.

Delayed registrants are identical to normal registrants, with one exception:
DelayedRegistrant#consumeAll must be called to actually register the objects.

public static void init() {
  REGISTRANT.consumeAll();
}

Dynamic Registrants

Dynamic registrants are registrants for dynamic registries.
Currently, only registrants for DamageTypes and Enchantments exist in the base library.
See these links for examples of registering damage types and enchantments.

To add the registrants for datagen, override buildRegistry in your mod's DataGeneratorEntrypoint like so:

@Override
public void buildRegistry(RegistrySetBuilder registryBuilder) {
    DYNAMIC_REGISTRANT.bootstrap(registryBuilder);
}

where bootstrap is a shorthand for registryBuilder.addRegistry(REGISTRY_KEY, DYNAMIC_REGISTRANT::bootstrap);

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