PearlWind_chargeAnalysis 图标

PearlWind_chargeAnalysis

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/pearlwind_chargeanalysis
资源信息

Minecraft 版本: 1.21.11

平台: fabric

标签: game-mechanics utility

资源介绍

PearlWind_chargeAnalysis

PearlWind_chargeAnalysis is a client-side Fabric HUD mod for analyzing the three-dimensional trajectories of ender pearls and wind charges in minecraft mace pvp.

The mod tracks up to two active ender pearls, predicts their future movement, and calculates a recommended wind-charge elevation and horizontal direction. It is intended for trajectory experiments, movement practice, and technical testing.

Features

  • Tracks the first two active ender pearls as P1 and P2.
  • Displays pearl launch angles, flight time, recommended wind-charge angles, and current angle differences.
  • Provides fixed-point and moving-point analysis modes.
  • Moving-point analysis accounts for the player's current movement.
  • Supports independent-axis and perspective-projection aim guides.
  • Merges overlapping P1/P2 guides to keep the HUD readable.
  • Provides configurable angle ranges and optional path collision validation.
  • Includes English and Simplified Chinese translations.
  • Can be configured through Mod Menu.

Why use it?

PearlWind_chargeAnalysis presents pearl and wind-charge trajectory information directly in the HUD, making technical experiments easier to repeat and compare. Its configurable guides help users understand the relationship between pearl movement, player movement, elevation, and horizontal direction.

Basic usage

  1. Throw an ender pearl.
  2. Hold a wind charge while the pearl is still active.
  3. Read the recommended angle and direction from the HUD.
  4. Use the O key to switch between fixed-point and moving-point analysis.
  5. Open Mod Menu to configure guide rendering, angle ranges, timing compensation, and path validation.

Requirements

  • Fabric API
  • Cloth Config API
  • Mod Menu is recommended for opening the configuration screen.

This is a client-side mod. It is not required on a dedicated server.

Important information

The main mod only analyzes trajectories and renders HUD information. It does not automatically rotate the player's camera, throw items, change projectile velocity, trigger teleportation, or modify server-side collision behavior.

The calculated result represents a predicted geometric trajectory. Vanilla Minecraft does not guarantee that an ender pearl and a wind charge will generate a projectile collision event when their paths intersect.

Some multiplayer servers may consider trajectory or aiming information an unfair advantage. Check the server rules before using the mod in multiplayer.

The optional Debug companion is a separate testing project and is not included in this main mod.

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