Description
The Trigger Waypoints datapack lets players set and view their custom waypoint colour using simple /trigger commands. It supports both /trigger waypointColour and /trigger waypointColor, allows resetting to default with -1, and rejects 0 as an invalid colour. Use any decimal value representing a hex colour (starting from 1).
To convert a hex colour (e.g. FFAA00) to decimal, use this tool:
https://www.rapidtables.com/convert/number/hex-to-decimal.html
Commands
- `/trigger waypointColour set `
- `/trigger waypointColor set `
- `/trigger waypointColour set -1` – Reset to default
- `/trigger myWaypoint` – View your current colour
Common Colours
| Colour Name | Hex Code | Decimal |
|------------------|-----------|-------------|
| Black | `#000001` | 1 |
| Dark Blue | `#0000AA` | 170 |
| Dark Green | `#00AA00` | 43520 |
| Dark Aqua | `#00AAAA` | 43690 |
| Dark Red | `#AA0000` | 11141120 |
| Dark Purple | `#AA00AA` | 11141290 |
| Gold | `#FFAA00` | 16755200 |
| Gray | `#AAAAAA` | 11184810 |
| Dark Gray | `#555555` | 5592405 |
| Blue | `#5555FF` | 5592575 |
| Green | `#55FF55` | 5635925 |
| Aqua | `#55FFFF` | 5636095 |
| Red | `#FF5555` | 16733525 |
| Light Purple | `#FF55FF` | 16733695 |
| Yellow | `#FFFF55` | 16776981 |
| White | `#FFFFFF` | 16777215 |
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