Nitpicks
作者:rebot | 分类:模组
Minecraft 版本: 26.1 26.1.1 26.1.2 26.2
平台: fabric forge neoforge quilt
标签: game-mechanics utility
Overview
This datapack aims to make Quality of Life changes with the goal of making the game more fun or consistent with itself! Like the name implies, a lot of the changes are
"nitpicks" I, the creator, have with some parts of the game.
Features
Currently, these are the features:
NOTE: Some of these features might be removed/altered in future updates
Misc
Spoiler - Compasses/Clocks display information when held - Compasses show XYZ coordinates and direction the player is looking - Clocks display the time, day count and current moon phase - Gunpowder can me made from Sulfur, Bone Meal and Charcoal - Happy Ghasts can be fed Wind Charges for a movement Buff that lasts 1:30 min - Smelting blocks of raw ore yields a block of said Ore - Potions can be stacked up to 16, Splash Potions can be stacked up to 4 - Torchflower now emit light - Crops age 0 emit 2, age 1 emit 4 and adults emit 8 - The block above the plant must be air for the plant to emit light since it uses light blocks to add light - Suspicious stews may use two of the same mushroom in the recipe, similar to 26.3 - Tipped arrows can be made with normal and splash potions as well - Some effects given by suspicious stew have been buffed - Fire resistance 3s -> 30s - Jump Boost 5s -> 30s - Night Vision 5s -> 45s - Some foods give potion effects - Golden carrots give night vision for 1min - Glistering melon slices give Instant Health - Cookies give Haste for 3min - Pumpkin pies give Resistance for 30s - Rabbit stews give Jump Boost for 1min - Beetroot soups give Strength for 1minEnchantments
Spoiler - Unbreaking enchantment no longer decreases Item durability - Tagged as Treasure (No longer appears when Enchanting/Trading) - Appears on random loot - Mutually exclusive with mending - Channeling now summons thunder no matter the weather - Impaling parity with bedrock + Drowned are also sensitive to impaling - New Enchantment: Photosynthesis - Non Treasure (Appears when Enchanting/Trading) - Grants saturation when exposed to the sun in the overworld - Applies to any piece of armor, does NOT stack - New Enchantment: Heavy - Non Treasure (Appears when Enchanting/Trading) - Makes the player immune to levitation - Applies to chestplates - New Curse: Curse of Blinking - Randomly teleports the player - Applies to any piece of armor, does NOT stackPlanned Features
Below are some planned features and their motivation:
Spoiler - Faster Furnances depending on fuel --- It makes sense to me that the hotter the fuel burns, the faster it cooks something - Potions - Honey Bottles inherit the effects of the flowers used during pollinization --- Consistency with the suspicious stew, making it less of a gimmick and having more gameplay uses, becoming an easier form of making potions in the early/mid game - Suspicious stew can be used to make tipped arrows --- It sees few uses, so being able to craft them early in the game when enchantments are not easy to acquire is a good thing I thinkConfig
Currently there's no way to disable some of the features, but that's something planned!
Credits & Requests
I'm the sole creator of the datapack, so in case you have any feature request, complaints or bug reports, reach me out by emailing ptrrrdev@gmail.com. :D
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