Dark Souls Bonfires 图标

Dark Souls Bonfires

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.1
本资源为搬运资源,原资源地址: https://modrinth.com/mod/dark-souls-bonfires
资源信息

Minecraft 版本: 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11

平台: bukkit paper purpur spigot

标签: adventure game-mechanics social

资源介绍

DarkSoulsCampFire

A Paper 1.21 plugin in the style of Dark Souls: the campfire acts as a checkpoint. The player sits at the campfire and waits for a set time — after that, their respawn point is set at that campfire (even if they have a bed).

Dependencies

  • Paper 1.21+
  • GSit — sitting on blocks at the campfire

How to use

  1. Approach a campfire (CAMPFIRE or SOUL_CAMPFIRE from config).
  2. Main hand must be empty, player must be standing on the ground (solid block under their feet).
  3. Right-click the campfire — the player sits (via GSit).
  4. Stay seated and take no damage for the configured time (default 10 seconds). A timer is shown in the ActionBar.
  5. When the time is up — the campfire is “lit”; on death the player will respawn at that campfire.

If the player stands up, leaves, dies, or takes damage before the timer ends — the campfire is not set.

Commands

Command Description Permission
/campfires reload Reload config and language files darksoulscampfire.reload (default: OP)

Config

  • language — language: en or ru
  • time — seconds to sit at the campfire
  • blocks — list of campfire block types (CAMPFIRE, SOUL_CAMPFIRE)
  • title.enabled — show title when campfire is lit
  • sound.enabled, sound.type, sound.pitch, sound.volume — sound when campfire is lit (played at campfire location)

Data

  • Campfire checkpoints are stored in plugins/DarkSoulsCampFire/data.json.
  • Each player has one entry (their last lit campfire).
  • If a campfire block is broken or blown up — all records tied to that block are removed.

Languages

Language is set in config.yml. Files lang/en.yml and lang/ru.yml are copied into the plugin folder on first run. Strings include: commands, titles, death message (“didn’t manage to sit at the campfire”), and ActionBar timer suffix.

Extra

  • An unlit campfire is automatically lit (Lightable) when successfully “activated”.
  • When a campfire block is broken or destroyed by explosion, related records are removed and saved.
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