# Mobs Blocker
### Advanced Spawn Control for Your Server
[](https://neoforged.net/)
[](https://github.com/Dreyka-Oas/Mobs-Blocker)
[](https://mcreahub.pages.dev/)
[](https://opensource.org/licenses/MIT)
**Mobs Blocker** has been completely re-architected to give you granular control over entity spawning. Stop mobs based on specific conditions (natural spawns, spawners, eggs) or apply rules globally across mob categories.
[Report a Bug or Suggest a Feature](https://github.com/Dreyka-Oas/Mobs-Blocker/issues)
⚠️ UPDATE NOTICE: This mod has been rewritten and currently ONLY supports version 1.2.0. For version 1.1.0, please check the GitHub repository. Versions below 1.1.0 are no longer supported.
? How It Works & Core Features
The Logic System
Mobs Blocker intercepts every entity spawn attempt and checks rules in this specific order:
- Specific Rules: Is there a rule for this exact Entity ID? (e.g.,
minecraft:zombie)
- Preset Rules: If not, is there a rule for its Category? (e.g.,
monsters)
- Global Rules: If not, is there a Global rule set?
Key Features
- Granular Control: Block mobs based on how they spawn (Natural, Spawners, Eggs, Commands).
- Smart Presets: Apply rules to entire categories (e.g., block all
monsters or water_creatures).
- Global Settings: Apply a rule to every entity on the server instantly.
- In-Game Management: Full command system with auto-completion.
- Zero Lag: Uses optimized
HashSet lookups and hooks into NeoForge events for minimal performance impact.
- Server-Side Only: Clients do not need to install this mod.
? The Rules System (Understanding Block Types)
When adding a rule, you define **what** to block. You can block specific sources or use "Inverse Mode" to allow *only* specific sources.
| Rule Keyword | Effect |
| :--- | :--- |
| `all` | Blocks **ALL** spawns for this target. |
| `natural` | Blocks natural spawns (darkness, biome generation). |
| `spawner` | Blocks mob spawners (dungeons, trial spawners). |
| `egg` | Blocks spawn eggs and dispensers. |
| `command` | Blocks `/summon` or command block spawns. |
| `!natural` | **Inverse**: Blocks everything *EXCEPT* natural spawns. |
| `!spawner` | **Inverse**: Blocks everything *EXCEPT* spawners. |
| `!command` | **Inverse**: Blocks everything *EXCEPT* commands. |
? Command Guide (Usage Examples)
All commands require OP Level 4.
1. Specific Mob Control (add)
Target a single entity type.
- Block Zombies completely:
/spawnblocker add minecraft:zombie all
- Block Creepers from spawning naturally (but allow spawners/eggs):
/spawnblocker add minecraft:creeper natural
- Allow Skeletons ONLY from Spawners (Inverse Mode):
/spawnblocker add minecraft:skeleton !spawner
2. Category Presets (preset)
Apply rules to groups of mobs.
Available categories: monsters, creatures, ambient, water, misc.
3. Global Settings (global)
Apply a fallback rule to the entire server.
4. Management & Utilities
? Configuration File (Manual Editing)
The configuration is saved automatically to `config/spawnblocker.json`. You can edit this file manually if the server is stopped.
**Example `spawnblocker.json`:**
```json
{
"minecraft:phantom": [
"all"
],
"preset:monsters": [
"natural"
],
"minecraft:zombie": [
"!spawner"
],
"global_settings": [
"command"
]
}
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