Mobs Blocker
作者:rebot | 分类:模组
Minecraft 版本: 1.21.8
平台: neoforge
标签: management optimization utility
⚠️ UPDATE NOTICE: This mod has been rewritten and currently ONLY supports version 1.2.0. For version 1.1.0, please check the GitHub repository. Versions below 1.1.0 are no longer supported.
? How It Works & Core Features
The Logic System
Mobs Blocker intercepts every entity spawn attempt and checks rules in this specific order:
- Specific Rules: Is there a rule for this exact Entity ID? (e.g.,
minecraft:zombie) - Preset Rules: If not, is there a rule for its Category? (e.g.,
monsters) - Global Rules: If not, is there a Global rule set?
Key Features
- Granular Control: Block mobs based on how they spawn (Natural, Spawners, Eggs, Commands).
- Smart Presets: Apply rules to entire categories (e.g., block all
monstersorwater_creatures). - Global Settings: Apply a rule to every entity on the server instantly.
- In-Game Management: Full command system with auto-completion.
- Zero Lag: Uses optimized
HashSetlookups and hooks into NeoForge events for minimal performance impact. - Server-Side Only: Clients do not need to install this mod.
When adding a rule, you define **what** to block. You can block specific sources or use "Inverse Mode" to allow *only* specific sources. | Rule Keyword | Effect | | :--- | :--- | | `all` | Blocks **ALL** spawns for this target. | | `natural` | Blocks natural spawns (darkness, biome generation). | | `spawner` | Blocks mob spawners (dungeons, trial spawners). | | `egg` | Blocks spawn eggs and dispensers. | | `command` | Blocks `/summon` or command block spawns. | | `!natural` | **Inverse**: Blocks everything *EXCEPT* natural spawns. | | `!spawner` | **Inverse**: Blocks everything *EXCEPT* spawners. | | `!command` | **Inverse**: Blocks everything *EXCEPT* commands. |
? Command Guide (Usage Examples)
All commands require OP Level 4.
1. Specific Mob Control (add)
Target a single entity type.
- Block Zombies completely:
/spawnblocker add minecraft:zombie all - Block Creepers from spawning naturally (but allow spawners/eggs):
/spawnblocker add minecraft:creeper natural - Allow Skeletons ONLY from Spawners (Inverse Mode):
/spawnblocker add minecraft:skeleton !spawner
2. Category Presets (preset)
Apply rules to groups of mobs.
Available categories: monsters, creatures, ambient, water, misc.
- Block all Monsters from spawning naturally:
/spawnblocker preset monsters natural - Disable all ambient creatures (Bats, etc.):
/spawnblocker preset ambient all
3. Global Settings (global)
Apply a fallback rule to the entire server.
- Disable Natural Spawning server-wide (Adventure mode style):
/spawnblocker global natural
4. Management & Utilities
- Remove a rule:
/spawnblocker remove minecraft:zombie /spawnblocker remove preset monsters - List active rules:
/spawnblocker list - Reload Config (from disk):
/spawnblocker reload - Reset Everything (Wipe Config):
/spawnblocker reset
The configuration is saved automatically to `config/spawnblocker.json`. You can edit this file manually if the server is stopped. **Example `spawnblocker.json`:** ```json { "minecraft:phantom": [ "all" ], "preset:monsters": [ "natural" ], "minecraft:zombie": [ "!spawner" ], "global_settings": [ "command" ] }
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