Novaryn Queue Bar 图标

Novaryn Queue Bar

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0.2
本资源为搬运资源,原资源地址: https://modrinth.com/mod/novaryn-queue-bar
资源信息

Minecraft 版本: 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2

平台: bukkit paper purpur spigot

标签: utility

资源介绍

? Novaryn Queue Bar

Wiki
Discord

Novaryn Queue Bar is a lightweight StrikePractice addon that displays live queue and fight information directly in each player's action bar.

While players wait in a ranked or unranked queue, the bar shows their selected kit, queue type, elapsed wait time, and queued-player count. When a fight begins, it can switch automatically to a configurable duel, party-versus-party, or party-split display with live scores, team counts, and native player-head icons.

Novaryn Queue Bar is designed for practice servers that want a cleaner, more informative experience without extra menus, chat messages, or resource packs. Every bar is configurable, including per-kit queue formats, fight formats, colors, labels, fallback icons, and LingoJam Minecraft Small Font styling.


FEATURE

  • ? Clean action bar design
    Present queue and fight information using a polished purple-themed default layout.

  • ⏱️ Live queue status
    Show the selected kit, ranked or unranked mode, elapsed wait time, and live queue count.

  • ⚔️ Live fight bars
    Display configurable action bars for duels, party-versus-party fights, and party splits.

  • ? Native player-head icons
    Render each fighter's real Minecraft skin head in supported clients without requiring a resource pack.

  • ? Automatic head fallbacks
    Use configurable alive and eliminated symbols when native head rendering is unavailable.

  • ? Scores and team status
    Show duel scores, current rounds, team totals, and the number of players still alive.

  • ? LingoJam Minecraft Small Font
    Convert supported text using the Minecraft Small Font mapping while preserving colors, placeholders, numbers, and symbols.

  • ⚙️ Fully configurable formats
    Customize queue, duel, party-versus-party, and party-split action bars with built-in placeholders.

  • ? Per-kit queue formats
    Use a different queue bar format for any kit while retaining a global default.

  • ?️ Per-player toggle
    Let players enable or disable all Novaryn action bars for themselves.

  • ? Persistent preferences
    Save player toggle states in toggled.yml, including across restarts.

  • ? PlaceholderAPI expansion
    Includes eight built-in placeholders for scoreboards, tab lists, holograms, and other plugins.

  • ? Action bar priority
    Keep the relevant queue or fight status visible while Novaryn Queue Bar is active.

  • Lightweight architecture
    Uses efficient shared scheduled tasks and caches fight formatting work.


? Dependencies

Dependency Type
StrikePractice Required
PlaceholderAPI Optional

Native player-head text is supported on Minecraft 1.21.9+. Older or unsupported clients automatically receive the configured fallback symbols.


? Commands

Command Permission Default Description
/nqb reload novarynqueuebar.reload OP Reloads the configuration without resetting queue timers
/nqb toggle novarynqueuebar.toggle Everyone Toggles queue and fight bars on or off
/nqb placeholder None Everyone Lists the available formatting placeholders
/placeholder None Everyone Alias for the placeholder list

? PlaceholderAPI Placeholders

Placeholder Example
%novarynqueuebar_inqueue% true / false
%novarynqueuebar_kit% Nodebuff
%novarynqueuebar_type% Ranked / Unranked
%novarynqueuebar_time% 45
%novarynqueuebar_count% 3
%novarynqueuebar_status% In queue: Nodebuff (Ranked) / Not in queue
%novarynqueuebar_queueinfo% Nodebuff (Ranked)
%novarynqueuebar_toggled% enabled / disabled

⚔️ Fight Bar Placeholders

Duels

%player_one_head%, %player_one%, %player_one_score%, %player_two_head%, %player_two%, %player_two_score%, %round%, %rounds%, %kit%

Party vs. Party

%party_one_heads%, %party_one%, %party_one_alive%, %party_one_total%, %party_two_heads%, %party_two%, %party_two_alive%, %party_two_total%, %kit%

Party Split

%team_one_heads%, %team_one_alive%, %team_one_total%, %team_two_heads%, %team_two_alive%, %team_two_total%, %kit%

The plural head placeholders automatically render every player on that side, keeping party formats short and easy to configure.


⚙️ Example Configuration

# How often the queue bar updates.
# 10 ticks = 0.5 seconds
check-interval: 10

# Queue placeholders: %kit%, %type%, %time%, %count%
queue-format: "&dIn Queue &8| &5%kit% &8(&7%type%&8) &8| &7Waiting: &d%time%s &8| &7Players: &d%count%"

# Optional per-kit queue formats.
kit-formats:
  Nodebuff: "&dNodebuff %type% &8| &7%time%s &8| &7%count% &dplayers"
  BuildUHC: "&dBUHC %type% &8| &7%time%s"
  Classic: "&dClassic %type% &8| &7%time%s &8| &7%count% queued"
  Sumo: "&dSumo %type% &8| &7%time%s"

ranked-label: "Ranked"
unranked-label: "Unranked"

# Uses the LingoJam Minecraft Small Font mapping.
small-caps: true

fight-bars:
  check-interval: 10

  head-icons:
    enabled: true

  duels:
    enabled: true
    format: "%player_one_head% &d%player_one% &f%player_one_score% &8- &f%player_two_score% &d%player_two% %player_two_head% &8| &7Round &f%round%&7/&f%rounds%"

  party-vs-party:
    enabled: true
    format: "%party_one_heads% &5%party_one% &d%party_one_alive%&7/&f%party_one_total% &8- &f%party_two_alive%&7/&f%party_two_total% &5%party_two% %party_two_heads%"

  party-split:
    enabled: true
    format: "&5Party Split &8| %team_one_heads% &dTeam 1: &f%team_one_alive%&7/&f%team_one_total% &8- &dTeam 2: &f%team_two_alive%&7/&f%team_two_total% %team_two_heads%"

head-icon-fallback:
  alive-symbol: '&d●'
  eliminated-symbol: '&8○'
  separator: ''

toggle:
  enabled-message: "&5Novaryn Queue Bar &8| &fQueue bar &aenabled"
  disabled-message: "&5Novaryn Queue Bar &8| &fQueue bar &cdisabled"

reload-message: "&5Novaryn Queue Bar &8| &fConfiguration reloaded."
no-permission: "&cYou don't have permission to use this command."

Existing configurations are migrated automatically. Custom head fallback values from early development builds are preserved and moved into head-icon-fallback.


❤️ Perfect For

  • Practice servers
  • Ranked and unranked queues
  • StrikePractice setups
  • Competitive PvP networks
  • Party and team fights
  • Servers using action bar UI systems
  • Servers that want a cleaner queue and match experience

? Why Use Novaryn Queue Bar?

Novaryn Queue Bar keeps players informed throughout the full practice flow—from joining a queue to finishing a duel or team fight. Queue details, real player heads, scores, rounds, and team status remain visible without filling chat or requiring players to open a menu.

With per-kit formats, configurable fight layouts, PlaceholderAPI support, correct Minecraft Small Font styling, persistent toggles, and lightweight updates, it is a simple but polished addition to any StrikePractice server.

Built by Novaryn Studios ?

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