作者:rebot | 分类:模组
Minecraft 版本: 1.20.1
平台: forge
标签: adventure equipment

This is a addon for epic fight mod made by Yesman.
Come talk on the Discord official server !!
https://discord.gg/3RtJU84Rhs
Weapons of miracles add 11 weapons , 27 skills , 4 armors (artefacts) and 1 enchantement and 1 entity.
There is also gamerules that:
All weapons have unique animations and behaviors that have a lot of secrets and hidden techniques you can find and master through practice.
I made this for both PvP and PvE, however, i really try hard to balance PvP first.
Here is a list of the weapons it adds right now ( with where to get them ):
Spoiler - Agony > The first weapon i made. > > > You can found it in Dungeon spawner with 20% chance in a loot chest. - Torment >  > > You can find this one in Pillager outpost with 20% chance or, in Woodland Mansion with 33% chance in a loot chest. - Ruine >  > > You can find it in Stronghold with 33% chance in corridors and crossings loot chest. - Staffs >  > > Staffs are craftable weapons from wooden to netherite. - Greataxe >  > > Greataxes are also craftable weapons but from iron to netherite. - EnderBlaster >  > > EnderBlaster is a endgame weapon you can find in End City's with 20% chance. - Antitheus > Antitheus is a endgame weapon you can craft with a Demon seal and a nether star on a smithing table. >  > > You can find Demon seal in nether forteress with 5% chance in a loot chest and Bastion with 20% chance. - Satsujin >  > > Satsujin you can craft with Demon seal and Uchigatana ( Epicfight katana ) on a smithing table. - Herrscher >  > > You will be able to find both the sword and shield in Underwater Ruin with, 2% chance in a small ruin and 20% in the big one. - Moonless >  > > You will find in desert temple with 10% chance in each chest. - Solar >  > > Solar can be crafted with book of eternal fire wich drop from blaze and 5 netherite ingot shapped like a hopper.There is a total of 27 skill:
5 guard
7 dodges
10 passives
3 identity
2 mover
All of them drop on mobs depending on the mob type. ( Zombie, Enderman, Spider ect )
4 set of new armors called Artefacts that replace half of damage reduction for health and have 0 weight:
To craft artefacts you'll need Ghast tears and the corresponding armor types in a smithing table.
For emeralds artefacts, it's the crafting recipies of the vanilla armor with a Ghast tear in the middle
1 entity :
1 enchantement :
About that gamerule that increase mob health and damage. ( disable by default )
They will have more health and deal more damage, depending on their distance from spawn.
Also, the more health point above 20 a mob have, the greater the chance he will drop emerald when killed. Exp drops also scale in this regards. ( disable by default )
Emeralds drop isn't affected by looting.
Skeletons will also spawn with melee weapon.
The percentage of that change to occure is changeble via gamerule. (50% by default )
I think i've covered much everything.
I have more weapon i'm really excited to make and more ... everything ( skills, armor, structures, mobs, bosses ...) ! (i don't know what word i could use).
Oh and i almost forgot, i break any one in 1v1 ! challenge me if you think you are worthy !
Message me on discord: Reascer
Just so you wanna make shur i eat every day: Reascer's Patreon
And hum yeah if i could eat on previus days, it is thanks to my Patrons, and well, thanks to each and everyone of you from my soul for keeping me alive !
Enjoy !
(i'll make this look better i'm just still drowning in code)
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