weathereffect-天气效果 图标

weathereffect-天气效果

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.20.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/weathereffect
资源信息

Minecraft 版本: 1.21.1

平台: neoforge

标签: game-mechanics

资源介绍

Weather Effects Mod - User Guide

1. Mod Introduction
This mod automatically applies potion effects to all online players based on the current weather (Clear / Rain / Thunderstorm). The harsher the weather, the more abundant the effects. Difficulty is adjustable, and administrators are free to configure it.

2. Feature Description
This mod adds no new items, blocks, or entities. All functions are carried out via chat feedback and commands.

Concept Description
Random Mode Default mode. The system randomly picks potion effects from the effect pool to apply.
Specified Mode Administrators can assign fixed potion effects for Clear, Rain, and Thunderstorm respectively.
Difficulty Affects the effect refresh interval and whether weather is forcibly changed.
Duration Mode Controls whether potion effects last forever or disappear after a fixed duration.

Difficulty Overview

Difficulty Refresh Interval (seconds) Forced Weather
Easy 900 s (15 min) None
Normal 600 s (10 min) None
Hard 300 s (5 min) None
Extreme 300 s (5 min) Forced Rain
Ultra Extreme 300 s (5 min) Forced Thunderstorm
Hell 60 s (1 min) Forced Rain
Ultra Hell 60 s (1 min) Forced Thunderstorm
Custom Manually set Manually set

Effect Mechanics

  • Clear: Randomly gain 1 positive effect.
  • Rain: Randomly gain 1 positive or negative effect.
  • Thunderstorm: Randomly gain multiple positive and/or negative effects (quantity random).
  • If the same effect is triggered consecutively, its level increases (up to level 255).
  • Effects last permanently by default, but can be switched to "Specific Time" mode in Random Mode.

3. Command List (requires OP level 2)

Command Function
/weathereffect toggle Enable/disable the mod
/weathereffect trigger Trigger an effect refresh immediately
/weathereffect mode random Switch to Random Mode
/weathereffect mode specified Switch to Specified Mode
/weathereffect difficulty <name> Set difficulty (normal/easy/hard/extreme/ultra_extreme/hell/ultra_hell)
/weathereffect difficulty custom <intervalTicks> <weather> Custom difficulty (weather: none/rain/thunder)
/weathereffect seteffect <weather> <effectID> Set the potion effect for a specific weather in Specified Mode (available only in Specified Mode)
/weathereffect setspecifiedinterval <ticks> Set refresh interval for Specified Mode (available only in Specified Mode)
/weathereffect setspecifiedinterval infinite Disable auto-refresh in Specified Mode (available only in Specified Mode)
/weathereffect setInterval <ticks> Set custom interval for Random Mode
/weathereffect durationmode permanent Change Random Mode effects to permanent (default)
/weathereffect durationmode specifictime Change Random Mode effects to a specific duration
/weathereffect setduration <ticks> Set custom effect duration (only in Specific Time Mode)
/weathereffect list View the potion effects currently on yourself
/weathereffect weather View the weather in your current dimension
/weathereffect language set zh_cn Set language to Chinese
/weathereffect language set en_us Set language to English
/weathereffect language toggle Quickly switch between Chinese and English
/weathereffect language auto Revert to auto‑detecting the client language

Note: 1200 ticks = 60 seconds, 12000 ticks = 600 seconds (10 minutes). Tick values in commands are in game ticks by default; 20 ticks = 1 second.

4. Important Notes

  • OP permissions: All configuration commands require OP level 2 or higher. Regular players can only receive effects passively.
  • Milk bucket: Drinking milk will clear your active effects, but the mod will reapply them immediately.
  • Cross‑dimension and reconnection: Effects are automatically reapplied when switching dimensions or re‑entering the server.
  • For Extreme difficulty and above, there is a grace period for forced weather — the weather does not change immediately upon switching to that difficulty; it will lock after one interval cycle.
  • Effect level stacking stops at level 255; further increases are not applied.

This mod is AI-generated.

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