Spawner Capacity
作者:rebot | 分类:模组
Minecraft 版本: 1.21.1
平台: neoforge
Spawner Capacity
Spawner Capacity makes mob spawners finite. After a spawner successfully creates a configurable number of mobs, the spawned entity is removed from that spawner and the block remains behind as an empty spawner.
What it does
- Tracks successful spawns for each individual mob spawner.
- Uses a default limit of 10 successful spawns per spawner.
- Lets server owners change the limit with the
maxSpawnsserver config value. - Leaves the spawner block in the world after the limit is reached.
- Clears the spawner's entity data so it no longer shows or spawns a mob.
Configuration
The server config is generated as spawnercapacity-server.toml.
Default value
maxSpawns = 10
Raise the value to let spawners last longer, or lower it to make spawners run out faster. The setting applies to spawners as they are used, and each spawner keeps its own tracked count.
Notes
- Only successful spawns count toward the limit.
- Failed spawn attempts do not consume capacity.
- The physical spawner block is not destroyed.
- Existing spawners are supported.
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