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TeamSync - 墨喵 Minecraft 资源
TeamSync 图标

TeamSync

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0.1
本资源为搬运资源,原资源地址: https://modrinth.com/mod/teamsync
资源信息

Minecraft 版本: 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11

平台: paper

标签: adventure equipment game-mechanics

资源介绍

TeamSync

TeamSync is an advanced Paper Minecraft plugin that synchronizes player states in real time — either within scoreboard teams or across the entire server.

Instead of traditional multiplayer where every player has their own independent state, TeamSync turns gameplay into a shared experience where players effectively act as one synchronized entity.


🔧 Game Modes

TEAM MODE

  • Synchronizes players only within the same scoreboard team
  • Each team has its own independent shared state
  • Teams do not affect each other

GLOBAL MODE

  • All players on the server share a single synchronized state
  • Every change affects everyone instantly

❤️ Synchronized Features

  • Health (HP, max HP, absorption)
  • Hunger (food level, saturation, exhaustion)
  • Full inventory
  • Armor and offhand item
  • Potion effects (complete synchronization)
  • Experience (level and progress)
  • Advancements and recipe unlocks
  • Death system (shared team or global death)

💀 Death System

If one synchronized player dies:

  • All synchronized players die instantly
  • Items are dropped normally
  • Death count is shared across the group

📦 Ender Chest Sync (Optional)

  • Shared ender chest per team or globally
  • Fully configurable via config.yml

⚙️ Join & State Handling

  • New players automatically receive the current shared state
  • Team changes move players between states
  • Players without a team operate independently

🚀 Performance & Optimization

TeamSync is built with performance in mind:

  • Event-driven architecture (no constant ticking loops)
  • Cached state system
  • Minimal ItemStack cloning
  • No unnecessary player scanning
  • Protection against infinite sync loops
  • Lightweight and scalable for 200+ players

🧠 Last Update Wins System

Conflicts are resolved using a timestamp-based system:

  • The most recent change always overrides previous state
  • Ensures consistency across all synchronized players

🧩 Commands

  • /team-sync reload
  • /team-sync status
  • /team-sync mode <TEAM|GLOBAL>
  • /team-sync force-sync <player>
  • /team-sync gui

🛠️ Permissions

  • teamsync.admin

⚙️ Configuration


mode: TEAM
sync-enderchest: true
save-team-state: true
debug: false
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