class smp plugin

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/class-smp-plugin
资源信息

Minecraft 版本: 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11

平台: bukkit paper

资源介绍

Class SMP is a competitive Paper 1.21.11 PvP SMP plugin built around class progression, class stealing, custom abilities, world objectives, event pressure, and admin-controlled balancing. ⚔️✨ Players begin as Human, then gain stronger classes through Class Essence Potions, deaths, /withdraw, rerolls, objectives, and admin rewards.
Classes & Abilities ?
Human ⚪
Passive: Stable default class with no gimmick.
Ability 1: Adrenaline: Speed burst and repositioning.
Ability 2: Second Wind: Heals 4.0 HP and clears slows.
Tank ?️
Passive: Reduced incoming damage, resistance pulses, slower movement.
Ability 1: Bulwark Guard: Shield dome, Resistance, ally guard, enemy Weakness.
Ability 2: Seismic Slam: 3 shockwaves, 2.1 damage each, Slowness.
Speedster ?
Passive: Permanent speed pressure and jump control.
Ability 1: Phase Dash: Fast dash with wind pulses and chip damage.
Ability 2: Afterimage: Invisibility, Speed, reveal pulse, slowing wind field.
Assassin ?️
Passive: Rear melee hits deal bonus burst damage.
Ability 1: Shadow Step: Blink behind a target, 3.0 damage, Weakness.
Ability 2: Death Mark: 6.5 damage, Wither, Glow, delayed 3.0 detonation.
Archer ?
Passive: Arrows hit harder with crit trails.
Ability 1: Volley: Fires 5 arrows at 3.0 damage each plus delayed arrow rain.
Ability 2: Grapple Shot: Mobility leap with slow falling.
Pyromancer ?
Passive: Fire immunity and burning melee pressure.
Ability 1: Fire Nova: 4 expanding flame pulses, 1.7 damage each, ignites enemies.
Ability 2: Flame Trail: Burning damage trail while moving.
Frostborn ❄️
Passive: Melee hits chill enemies.
Ability 1: Ice Prison: Traps target, Slowness, Weakness, delayed frost spike.
Ability 2: Glacial Guard: Resistance, Regeneration, frost pulses that slow enemies.
Vampire ?
Passive: Heals from damage dealt.
Ability 1: Blood Siphon: 3.5 drain, healing, lingering blood pulses.
Ability 2: Bat Swarm: Speed, Regeneration, Weakness pulses, escape burst.
Warden ?
Passive: Night vision and strong melee durability.
Ability 1: Sonic Boom: 7.5 line damage plus delayed echo burst.
Ability 2: Deep Roar: 3 roar pulses with damage, Blindness, Slowness.
Alchemist ?
Passive: Potion utility and sustain support.
Ability 1: Healing Mist: Heals self/allies with lingering healing cloud.
Ability 2: Toxic Cloud: Poison cloud plus Weakness.
Tempest ?️
Passive: Reduced fall damage and high mobility.
Ability 1: Lightning Lunge: Dash, 4.5 shock damage, delayed electric snap.
Ability 2: Storm Cage: 4 electric pulses, Levitation, lightning visuals.
Berserker ?
Passive: Stronger pressure at low health, but riskier defenses.
Ability 1: Rage Cleave: 6.0 cone slash, knockback, rage pulses.
Ability 2: Blood Rush: Speed + Strength burst with extra risk.
Phantom ?
Passive: Taking damage gives short speed for escapes.
Ability 1: Blink Strike: Blink hit for 4.5 damage plus phantom pop.
Ability 2: Decoy Veil: Invisibility, smoke clone burst, reveals nearby enemies.
Druid ?
Passive: Regeneration on grass, moss, and leaves.
Ability 1: Thorn Snare: 3.0 root, Weakness, pulsing thorn field.
Ability 2: Wild Bloom: Heals self 5.0, allies 3.0, pushes enemies away.
Eclipse Knight ?
Passive: Rare event class with dark resistance aura.
Ability 1: Eclipse Slash: 7.0 line hit, Darkness, delayed eclipse burst.
Ability 2: Gravity Well: Pull vortex, Slowness, 4.0 collapse damage.
Class System ?
Players use Class Essence Potions to change class. When a player drinks a new class potion, their old class becomes a potion. On death, their class drops as a potion and they return to Human. /withdraw converts the current class into a potion. The craftable Class Randomizer rerolls your class with a rolling animation, sounds, and particles.
World Objectives ?️
Random PvP locations activate over time: Class Shrine, Blood Altar, Storm Tower, Frozen Temple, and Eclipse Portal. Players fight to capture them for buffs, fragments, rerolls, exclusive materials, and rare rewards.
Events ?
Server-wide class events can activate, including Blood Moon, Frostfall, Stormfront, Iron Siege, Arcane Surge, and Eclipse Rift, giving themed class bonuses and combat pressure.
Commands ?
/ability <1|2>: Use ability 1 or 2.
/classinfo [class] or /class: View class stats, passive, abilities, damage, and cooldowns.
/withdraw: Turn your current class into a potion and return to Human.
/trust add/list/remove: Manage trusted allies and friendly-fire protection.
/recipes: Open custom recipe GUI.
/legendaries: View legendary weapons.
/settings: Open/view settings.
/events status/list/start/stop: View or manage class events.
/objectives status/list/start/stop/sethere: View or manage world objectives.
/cooldown [player]: Admin cooldown reset.
/items: Admin item test GUI.
/classadmin setclass/reroll/givecatalyst/givepotion/giverandomizer/setdamage/setcooldown/setdefault/reload/info: Full admin control.
Extra Features ?
Actionbar cooldown HUD, custom GUIs with red glass borders, class particles, ability effects, configurable damage multipliers, configurable cooldowns, tab completions, craftable class items, legendary custom-model weapons, lore.yml customization, and PvP-focused balance settings.

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