作者:rebot | 分类:模组
Minecraft 版本: 26.1 26.1.1 26.1.2
平台: fabric
标签: game-mechanics
TickRate is a mod that allows you to manipulate the tick rate of different entities and chunks by extending the functionality of the vanilla /tick command.
/tick entity <entity> <rate|query|freeze|unfreeze|step|sprint>/tick chunk <chunk> <rate|query|freeze|unfreeze|step|sprint>/tick_indicator (Client-side command to show an overlay of entity/chunk TPS)The first two commands accept arguments similar to the vanilla tick command. Entities with no specific tick rate will follow the tick rate of the chunk they are currently in. Chunks with no specific tick rate will follow the server's tick rate.
/tick rate will alter the overall tick rate of the server while /tick freeze|step|sprint will temporarily override /tick chunk|entity by default, unless <override> is set to false.
This mod is required server-side but optional client-side. However, it is strongly encouraged to install the mod on the client-side as well for the following benefits:
TickRate has an API for other mods to use, mainly to programmatically use the /tick command. Check it out here.
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