Belzephyr's Stylized Textures 图标

Belzephyr's Stylized Textures

作者:rebot | 分类:数据包

价格:0 墨喵币 下载量:0 点赞:0 版本 1.37
本资源为搬运资源,原资源地址: https://modrinth.com/resourcepack/belzephyrs-stylized-textures
资源信息

Minecraft 版本: 26.1 26.1.1 26.1.2

平台: minecraft

标签: 256x blocks vanilla-like

资源介绍
![Banner image with text over the top](https://cdn.modrinth.com/data/cached_images/3fd61bb02858055cf7e373fcba770030a58cacc1_0.webp) Links Below: [![Early Access Button](https://i.imgur.com/duuIF20.png)](https://www.patreon.com/c/Belzephyr?utm_source=campaign-search-results&vanity=Belzephyr) [![Patreon Link](https://cdn.modrinth.com/data/cached_images/68640a3c209710e16895c48edf4af104f8f0f0b1_0.webp)](https://www.patreon.com/c/Belzephyr?utm_source=campaign-search-results&vanity=Belzephyr) [![Instagram Link](https://cdn.modrinth.com/data/cached_images/2eb1fca7a6b422cf972e28ad5648996035a2c2d8_0.webp)](https://www.instagram.com/belzephyr/)

# Other Packs [![Alternative weapons pack link](https://i.imgur.com/sNII3TD.png)](https://modrinth.com/resourcepack/bels-alt-weapons) ![Under Development Image](https://cdn.modrinth.com/data/cached_images/0d1835765dc6f6a64e3953a588325d38db4d3ce3.png) ### Many textures will be missing due to the incomplete nature of this project




Vanilla vs. Pack Comparison Photos ![Comparison picture 1](https://cdn.modrinth.com/data/cached_images/95fab225607a60a6f60b896fdfa3406130857f1e_0.webp) ![Comparison picture 2](https://cdn.modrinth.com/data/cached_images/6fb0622a6b1d0f167354c4e536c5f2445e34dd2c_0.webp) ![Comparison picture 3](https://cdn.modrinth.com/data/cached_images/cdd97cd2c1fda94b09f33767c84c4b4fbc9886da_0.webp)




# Why make this though?

I created this texture pack because I am unsatisfied with most other current vanilla texture packs (and because I thought it would be fun). Most vanilla packs I've seen attempt a realistic approach to minecraft textures, these are often heavily reliant on shader packs, which does tend to make them look very nice without them. I wanted to make a free pack with a more stylized design in mind. One that would look good without shaders for those who are running there game on a potato, I do of course still plan to add features for shaders, such as normal maps, but am primarily concerned with the non-shader experiance. An experiance I'm very familiar with. I've been very satisfied with how it has turned out so far, and was hoping to share my progress. Please enjoy.




Planned Features:

  • All block textures (80% Complete)
  • All item textures (90% Complete)
  • All entity textures (5% Complete)
  • All gui related textures (50% Complete)
  • All paintings (they have their own folder for some reason) (0% Complete)
  • All particle effects (20% Complete)
  • Normal maps (makes textures look 3d) (0% Complete)
  • Specular maps (determines how shiny a texture looks) (0% Complete)

I'm giving my rough estimate for completion statuses, so take it with a grain of salt

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