? Interloper
(Impact 2 Origin)
As light as leaves, these tree traveling arachnids elude capture with their airborne elegance.
• Powerlist •
? Falling Petals
You passively gain up to 4 Petals while on the ground, acting as a source for your abilities.
Info
Your jump height is increased by a block with each Petal you gain, but you cannot jump at all without Petals.
?️ Soaring Silk: Primary Ability
Activate while looking at a block to be ricocheted in the opposing direction, consuming a Petal with each use.
? Burst: Secondary Ability
Briefly shoot backwards continuously, consuming a Petal with each use.
?️ Whistling Tusk
The distance you fall translates to your damage dealt, allowing a much stronger critical hit on the way down. Landing airborne, melee attacks after a Petal is consumed will allow you to regain one, and reset fall damage.
Info
Gaining Petals through this method will heal you based on the damage you dealt.
? Closer
Each use of your abilities resets your fall distance, acting as if you originally fell from the height you activated it.
Info
After using an ability, you can attack a surface or entity just before landing to save yourself from fall damage, and pogo yourself into the air.
? Aerachno
You fall slower and have more aerial control, but you still take fall damage upon landing. You only take fall damage when falling from a height of 8 blocks or more.
? Leaflike
Your regeneration is naturally 25% slower and only usable on the ground, increasing in speed by 25% with each Petal you have. You take no fall damage from landing on leaves.
❌ Splat
You take increased damage from falling.
? Arthropod
You react to the Bane of Arthropods enchant.
• Additional •
This origin has been in development since January, and a lot of the mechanics wouldn't exist without ideas from Arti, and awesome code from 8hiny and null.arbiter!
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