作者:rebot | 分类:模组
Minecraft 版本: 1.20.4
平台: fabric

Minecraft, but the world has stolen your abilities. Reclaim them one by one by completing BlazeandCave's advancements!
This project keeps the vanilla feel—no overpowered features—but flips progression on its head. Instead of starting with every ability, you must earn them through advancements. Explore alternate paths, delve into dungeons, and celebrate every basic resource you manage to unlock.
Built to showcase BlazeandCave's Advancements Pack, the mod integrates over 1000 tasks that serve as both a challenge and a tutorial. Whether you’re a newcomer or a veteran, the locked mechanics will force you to rediscover Minecraft in a completely new, demanding way.
You can also play this mod in ATD modpack. It already has BaC and various advancement-QoL mods installed, such as a large window, search, and detailed information about the criteria.
Early on, you’ll notice a scoreboard on your screen showing your completed advancements:

By default, you start the game with 1 advancement already unlocked (this acts as a little boost). As you earn more advancements, this counter goes up—so you’ll always know how close you are to unlocking the next ability!
In this world, every ability gradually unlocks as you complete advancements. You’ll find all abiliies on the AchieveToDo tab in your advancements screen:

At first, you’ll see mostly mystery icons. The core idea is that you won’t know which abilities are locked until you try them. For instance, if you attempt to jump right after spawning, you’ll discover that jumping is restricted:

From that moment on, the “Jumping” ability is revealed in AchieveToDo tab, so you can track how many advancements you need to earn in order to unlock it:

Once you’ve completed the required 7 advancements, a notification will pop up, proudly announcing your new power to jump:

This same system applies to a wide range of gameplay elements—from basic actions like opening your inventory or breaking blocks, to using specific items, trading with villagers, traveling to different dimensions, or even interaction with objects within structures. Each newly unlocked feature feels like its own mini-achievement in your overall journey!
Don't forget to check the mod settings tab before creating a world:

Easy — Similar to Normal but with even quicker unlocks. All basic abilities are unlocked from the start.
Normal — The recommended mode. Similar to Hard but with faster unlocks to keep you constantly engaged. Only vision is available by default among the basic abilities.
Hard — A more RPG-like journey, centering advancements over core AchieveToDo mechanics. Unlocks follow all BlazeandCaves advancements, and the first advancement must be obtained blindly.
Chaos — Abilities get randomly shuffled based on the world seed, ensuring every run becomes an unpredictable.
See the mod in action! In this video, Nugget takes on the ultimate challenge and manages to beat Minecraft despite every restriction:
_Skrepka — My original inspiration for AchieveToDo, thanks to the creative Minecraft challenge videos (e.g., "How to complete Minecraft without X?").
Lolotrack — For introducing me to BlazeandCave's Advancement Pack.
Cavinator1 — Creator of BlazeandCave's Advancements Pack. AchieveToDo wouldn't be possible without it.
Stardust Labs — For providing the amazing world generation features across all three dimensions.
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