
Credits to ModdingLegacy for creating this genious API.
Minecraft is great game, but exploring always felt a bit boring to us.
There aren't many structures or dungeons you can explore and the ones you find, are getting repetitive.
We decided to spice things up a bit, by adding new dungeons and structures for you to explore.
By now 27 new dungeons and structures are included in our mod.
They all fit a medieval/fantasy theme and could fit along other fantasy or RPG-like mods.
Some of structures look like they could be avariant of a vanilla structure.
Get ready to find huge mazes under trees, castles, towers and forgotten temples.
We hope you have fun!
FAQ
**Can I use Dungeons Enhanced in my modpacks?**
of course
**How to modify structures?**
(1.19.4+) Check out [this post](https://github.com/Ametrin-Studios/DungeonsEnhanced/blob/master/customizing.md)
(1.16.5-1.19.2) the config file should be self-explanatory
**How can I edit the loot tables?**
datapack-only
**Can I help translating Dungeons Enhanced?**
yes, please: [Crowdin](https://crowdin.com/project/dungeons-enhanced)
**Updates?**
yes, give us time
**Does Dungeons Enhanced add any new blocks?**
no, we only use vanilla blocks
**Does Dungeons Enhanced replace vanilla structures?**
no, everything is a separate structure
**Fabric/Quilt Port?**
no, we won't port
Compatibility
**Terraforged**: ✅ (and other world generation mods)
**Biomes o'Plenty**: ✅
**Oh The Biomes You'll Go**: ✅
**Modding Legacy Mods**: ✅
**Other Dungeon Mods**: ✅ (exceptions could exists)
Please let us know any incompatibilities
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