作者:rebot | 分类:模组
Minecraft 版本: 1.12.2
平台: forge
This mod adds resource hogs to the game. A resource hog is a pig-like mob that the player can use to farm resources. This mod is intended to be used by modpack authors, and allows the modpack author to define which resources can be farmed, and various properties of the resource hog mob.
A resource hog is a modified version of a pig that represents a resource. The resource hog can help generate resources for the player through the following two ways.
To get a resource hog, you need a normal pig and a bucket of mud. By default a bucket of mud is crafted with a water bucket, a piece of dirt, and one of the input resources. Applying the bucket of mud to the pig will start the conversion process. Alternatively you can get a spawn egg for the hog, however this option may not be available in your modpack.
The available resource hogs are loaded from json files that the modpack author must create. These files are loaded from the config/resourcehogs/types folder. You can find an example of what the file should look like here. Another example with all the default values can be found here.
The following is a brief explanation of each property.
ore:oreDictName to specify an ore dictionary input, or mod:item:meta to specify a specific item.mod:item:meta format.mod:id:metaformat.mod:id:meta format.This mod has automatic support for tinkers construct. If a resource type is created, and the output item has a smelting recipe, the player will be able to smelt the bacon and truffles under the same conditions. For example, if you make a resource type with an iron ingot as the output, in tcon you can smelt iron ingots into molten iron so you will be able to smelt the truffles and bacon into molten iron as well. By default 1 bacon smelts into the same amount of fluid as the output item. Truffles will produce 1/4th the amount of fluid.
This project is sponsored by Nodecraft. Use code DARKHAX for 30% off your first month of service!
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