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Vampirism Iron's Spells Compatibility - 墨喵 Minecraft 资源
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Vampirism Iron's Spells Compatibility

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.20.1-0.0.9
本资源为搬运资源,原资源地址: https://modrinth.com/mod/vampirism-irons-spells-compatibility
资源信息

Minecraft 版本: 1.20.1

平台: forge

标签: magic

资源介绍

Vampire Spells Addon

Vampire Spells Addon connects Iron's Spells 'n Spellbooks with Vampirism and
changes selected spell behavior for vampire players.

Current behavior

  • Ray of Siphoning and Devour restore configurable Vampirism blood to a vampire
    caster from delivered health damage. The amount is observed after absorption
    and other damage processing, excludes overkill by capping it to the target's
    health before the hit, and never requests more blood than the caster can hold.
  • By default, a vampire pays mana for every mana-consuming Blood School spell.
    When the full mana price cannot be covered, every such spell except Ray of
    Siphoning falls back to an atomic blood payment and spends no mana. If the
    blood price cannot be paid in full, the spell effect is stopped without a
    partial debit.
  • alwaysUseBloodForVampireBloodSpells = true changes those non-Ray casts to
    blood-only mode even while mana is available. Creative casts, non-mana cast
    sources, and recasts keep their normal free-resource behavior. Ray of
    Siphoning always keeps its normal mana cost and continues to restore blood.
  • Devour's configurable mana multiplier still applies only to vampire casters;
    its scaled final price is also the basis for a blood payment. Every Blood
    School spell cast by a vampire uses
    vampireBloodSpellCooldownMultiplier, which defaults to 2/3 for a
    cooldown that is 1.5 times shorter.
  • A vampire's Ray of Siphoning animates toward the caster rather than toward the
    target. Its guide text also explains the spell's night-creature origin in all
    languages supported by Iron's Spells.
  • Holy spell damage dealt to a Vampirism NPC vampire is doubled regardless of
    who cast it. Delivered holy health damage reflects onto a vampire player
    caster.
  • Holy healing damages vampire casters/targets and suppresses the corresponding
    heal. Holy utility spells damage a vampire caster, clear any targeting data
    created during pre-cast checks, and cancel the cast.
  • Cast and heal correlation state is bounded and cleared on lifecycle
    boundaries so nested or interrupted actions cannot affect an unrelated later
    action.
  • Server-side tuning is stored per world in
    <world>/serverconfig/vampire_spells_addon-server.toml.

Requirements

Minecraft Loader Java Vampirism Iron's Spells
1.21.1 NeoForge >=21.1.200 and <21.2 21 >=1.10.7 and <1.11 >=1.21.1-3.14.3 and <1.21.1-4
1.20.1 Forge >=47.4.0 and <48 17 >=1.10.7 and <1.11 >=1.20.1-3.15.0 and <1.20.1-4

Support development

Support me with a donation ✨

Your support motivates me to continue developing and maintaining this project. Thanks!

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