作者:rebot | 分类:模组
Minecraft 版本: 26.1
平台: neoforge
标签: adventure game-mechanics management
Death Keeper is a lightweight, configurable mod that intends keeps your items safe when you die.
This mod doesnt really need special compatibility with inventory mods (like Curios), since it works by intercepting drops directly rather than accessing player inventories.
Instead of dropping everything on the ground, your items are stored in a Gravestone at your death location, giving you a chance to recover them later.
One issue I noticed with a lot of gravestone mods is how they tend to clutter areas with multiple graves if you die repeatedly in the same spot. To fix that, this mod merges nearby graves together, gravesites galore smh.
Another thing that I thought about is having mob graves, especilly for boss mob, which hence why I added it :3
/gravestone place <entity> <pos>/gravestone destroy <pos>/gravestone clear/gravestone clear <targets>/gravestone insert <item> <count> <pos>/gravestone remove <item> <count> <pos>/gravestone inventory <pos>/gravestone data <pos>/gravestone list <entity>/gravestone claim <player> <pos>#Whether to where if Player/Mob Drops will be put into the Gravestone
GravestoneOnDeath = true
#Percentage of amount that items are lost
# Default: 100.0
# Range: 0.0 ~ 100.0
ItemLostPercentage = 100.0
#Distance to merge graves instead of placing a new grave
# Default: 5
# Range: 1 ~ 256
GraveMaxDistance = 5
#Time till the grave despawns in Ticks
# Default: 72000
# Range: 1 ~ 864000
MaxGraveLifespan = 72000
#Whether to allow grave merging
GraveMerging = true
#Whether to allow grave to spawn with no drops
EmptyGraves = false
#Whether to allow coarse to spawn under graves
CoarseDirtBelowGraves = false
#Whether to text to be displayed above the gravestone for a non player entity
NonPlayerGraveTitles = false
#A whitelist of entities to be able to drop graves.
EntitiesGraves = ["minecraft:player", "minecraft:villager", "minecraft:wandering_trader"]
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