I Like Vanilla
作者:rebot | 分类:光影包
Minecraft 版本: 1.16.5 1.17 1.17.1 1.18 1.18.1 1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2 26.2
平台: iris
标签: fantasy low vanilla-like
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About:
Shaders typically fall into one of two camps: completely overhauling minecraft's style or completely copying it. This shader aims to overhaul the graphics while making it feel like nothing has changed. It's the same style as vanilla minecraft but built for my own preferences, which are:
- Beautiful and Pleasant
- Unobtrusive
- Sharp AA
- Gameplay-Oriented
- Interesting and Exciting
- Performant
Supports Voxy, Distant Horizons, Colorwheel, and more!
Note: Optifine is only partially supported. If you think it should be more supported, you can always let me know
How to install:
- 1: Install either Fabulously Optimized (full modpack, preferred) or Iris/Occulus (single mod, can be added anywhere)
- 2: Download the latest version of this shader
- (If you want to see the values used by each style, you can download a style-specific version)
- 3: Launch minecraft, go to the shaderpacks menu, and click the 'Open Shader Packs Folder' button
- 4: Put the downloaded shader zip into the shaderpacks folder
- 5: Select the shader within the shaderpacks menu
Performance Comparisons:
I'm not sure how trustworthy these results are, but it should give you a rough idea of the performance between shaders. Also, you can compare your graphics card to mine here. Tests:
- No Shaders: >250 fps
- Makeup UltraFast: 170 fps
- RenderPearl: 133 fps
- I Like Vanilla: 120 fps (Vanilla style)
- BSL: 106 fps
- I Like Vanilla: 93 fps (Fantasy style)
- Photon: 90 fps
- Complementary Reimagined: 76 fps
All of these tests were done with a GTX 1070 + 16 Chunks + 1080p + Distant Horizons + Fabulously Optimized + Linux + default shader settings.

Credits:
- Complementary Reimagined: Noise textures
- Ian McEwan, Ashima Arts: Simplex noise implementation
- Vildravn: Colorblindness correction filters
- Simon Rodriguez: FXAA implementation
- Nathan Reed: Easy hashing function
- Stephen Hill: ACES tonemapper implementation
License Overview:
This is not exact or binding in any way.
You can (with restrictions):
- Use this for gameplay, screenshots, videos, etc
- Use this in modpacks
- Create public and/or private modifications
- Reuse shader code
You cannot (without any exceptions):
- Redistribute this shader with little to no modifications
- Create shortened / indirect links to this shader
You can read the full license Here.
Note: this shader has very limited testing and is very likely to break in niche cases, but I'm very open to fixing any and all bugs that are reported
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