作者:rebot | 分类:地图
Minecraft 版本: 1.21 1.21.1
平台: neoforge
标签: game-mechanics utility worldgen
This mod can create resource worlds. These worlds can reset standalone from main worlds.
Logically support modded dimensions.
Root command: /resourceworld
/resourceworld home: Teleport to your spawn point. This is the only way to exit resource worlds without other mods./resourceworld tp <world id>: Random teleport to resource worlds./resourceworld create <world id> <mirror/flat> ... [<seed>]: Create a resource world with specific dimension/resourceworld delete <world id>: Permanently delete a resource world./resourceworld reset <world id>: Reset specific resource world. (Delete previous one and create new with different/resourceworld enable/disable <world id>: Enable/Disable specific resource world./resourceworld settings <world id> <option> [<new value>]: Configure resource world settings.centerX: Center X of the world border.centerZ: Center Z of the world border.range: World border radius.spawnPoint: Resource world spawn point.cooldown: /resourceworld tp cooldown.hideSeedHash: Whether hide resource world seed hash from players, open this can partly prevent seed cracking but mayallowHomeCommand: Whether allow using /resource home command.If you want to customize the dimension random teleport locator, create a class implement RandomTeleportEntrypoint,
then annotate with @EntryPointProvider(slug="random_teleport_locator")(forge) or write into entrypoint
random_teleport_locator(fabric)
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