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Combat Tag - 墨喵 Minecraft 资源

Combat Tag

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 2.0.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/combat-tag
资源信息

Minecraft 版本: 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2 26.2

平台: bukkit paper

标签: equipment utility

资源介绍

Paper plugin that can block commands, display messages & different scoreboards when players hit each other for a specified time.

Commands, Permissions & Placeholders - `/combat-tag reload` (alias: `/ct`) - reloads the config Command requires the permission `combattag.admin`. **Placeholders:** - `%ct_time_left%` - time left in combat (in seconds) - `%ct_in_combat%` - whether the player is in combat (true/false) Default config.yml/messages.yml Config: ```yaml # Enable the plugin's features? enabled: true combat-duration: 20.0 # Enabled: a player's combat status ends the moment the opponent who tagged them leaves or dies. # If several players tagged them, it ends once the last of those opponents is gone. # Disabled: they stay in combat until the timer runs out, whatever happens to their opponents end-combat-when-opponent-gone: true # Enabled: if player leaves while in combat, they die and drop their items kill-on-quit: true # Only used when 'kill-on-quit' is true. # Enabled: only kill them when the disconnect was their own doing. Players kicked by an admin/plugin etc. keep their stuff. kill-on-quit-only-if-at-fault: true # Only used when 'kill-on-quit' is true. # Enabled: replace vanilla death message with the 'combat-logged-out' message (messages.yml) when player logs out in combat. custom-kill-message-on-leave: true # Enable the command blocker? enable-command-blocker: true command-blocker: # Enabled: if command has a colon in (e.g. /plugin:spawn), it will ignore the text before the colon, and only check it as '/spawn' bypass-colons: true # Enabled: each whole word must match (e.g., `/warp spawn` will block `/warp spawn` but not `/warp1` or `/warp spawn1`) match-entire-words: true blocked-cmds: - "/warp spawn" - "/home" - "/tpa" ``` Messages: ```yaml # All messages use MiniMessage: https://docs.advntr.dev/minimessage/format.html # Messages support PlaceholderAPI placeholders when it is installed. # This plugin's own placeholders are written in square brackets, e.g. [opponent]. # Set a message to an empty string to disable it. combat-tagged: "You are now in combat with [opponent]" in-combat-action-bar: "You are in combat! (%ct_time_left%)" combat-expired: "You are no longer in combat" combat-logged-out: "[player] logged out in combat whilst fighting [opponent]!" command-blocked: "You can't run this command while in combat!" config-reloaded: "Configuration reloaded." ``` Combat scoreboard [TAB](https://github.com/NEZNAMY/TAB) offers a pretty nifty feature where you can display scoreboards determined by conditions. You can use this in conjunction with the `in_combat` placeholder offered by this plugin to create a scoreboard that is displayed when the player is in combat. Example usage (in TAB's `config.yml`): ```yaml scoreboard: scoreboards: # Combat scoreboard (TAB checks top to bottom) combat: display-condition: "%ct_in_combat%=true" #
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