Shared Pets
Share your tamed wolves and cats with other players!
Shared Pets lets multiple players co-own tamed animals on a
server.
Assign co-owners, configure follow modes, and transfer full
ownership —
all through an in-game GUI, without any commands.
✨ Features
? Co-ownership
- Craft a Shared Collar and right-click your tamed wolf or
cat to open
the management GUI
- Invite up to 5 co-owners per pet — they receive a
clickable
chat message to [Accept] or [Decline]
- Co-owners can sit / stand the pet just like the owner
- Invitations expire automatically after 60 seconds
? Ownership Transfer
- Transfer full ownership to another online player
- The target must [Accept] or [Decline] via chat
- On acceptance: the new owner takes over and the co-owner
list is reset
? Wolf Follow Modes (configurable per wolf)
| Mode |
Behaviour |
| Owner |
Follows the main owner (falls back to a co-owner if owner is offline) |
| Co-Owner |
Follows a specific co-owner you select |
| Auto |
Follows the nearest owner or co-owner |
Wolves also defend all owners and co-owners and assist
when any of
them attacks — owners and co-owners can never be targeted by
their own wolf.
? Cat Support
- Co-owners can sit / stand cats
- Cats follow co-owners when the main owner is offline
? Multiplayer-friendly
- Everything works when the main owner is offline
- Data is saved via NBT directly on the entity — no extra
files needed
- Fully synced between server and clients
? How to Use
- Craft a Shared Collar (2 Leather + 4 Gold Ingots)
- Right-click your tamed wolf or cat while holding the
collar
- Use the GUI to:
- Invite co-owners (they get a clickable chat notification)
- Configure wolf follow mode
- Transfer ownership
? Translations
English · Français · Español · Deutsch · Italiano · Português
(BR)
? Compatibility
| Minecraft |
Fabric |
Forge |
NeoForge |
| 1.20.1 – 1.20.4 |
✅ |
✅ |
— |
| 1.20.5 – 1.20.6 |
✅ |
— |
✅ |
| 1.21.1 |
✅ |
— |
✅ |
| 1.21.11 |
✅ |
— |
✅ |
Required on both client and server. The GUI screens
(owner management,
co-owner selection, ownership transfer) run client-side.
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