作者:rebot | 分类:地图
Minecraft 版本: 1.20.1
平台: forge
标签: library utility worldgen
Fluid Tick Structure Processor is a utility mod that ensures all fluids inside generated structures begin flowing immediately after generation.
By default, fluids placed in structures remain static until they receive a block update.
This mod solves that issue by automatically ticking all fluid blocks inside the structure as soon as it is loaded.
fluid_tick_structure_processor:fluid_tickWhen a structure using this processor is placed in the world:
You can apply the processor to any structure through a datapack.
Example usage:
{
"elements": [
{
"weight": 1,
"element": {
"element_type": "minecraft:single_pool_element",
"projection": "rigid",
"location": "test:test",
"processors": [
{
"processor_type": "fluid_tick_structure_processor:fluid_tick"
}
]
}
}
],
"fallback": "minecraft:empty"
}
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