作者:rebot | 分类:模组
Minecraft 版本: 1.21.1
平台: fabric
标签: game-mechanics
A Fabric/NeoForge mod that fixes the experience gain system in Cobblemon to work like the mainline Pokemon games.
In Cobblemon, experience points (XP) are only awarded at the end of a battle. This works fine for wild Pokemon encounters (1v1), but becomes problematic when using trainer mods like Radical Cobblemon Trainers (RCT).
In trainer battles with multiple Pokemon, you only receive XP after defeating all of the trainer's Pokemon, instead of after each knockout.
This mod changes the XP system to award experience immediately after each Pokemon is knocked out, just like in the official Pokemon games.
Features:
BATTLE_FAINTED eventmods folderThis is a known limitation. When your Pokemon levels up mid-battle:
However, the battle stats (HP, Attack, Defense, etc.) used for damage calculations remain those from the start of the battle. This is because Cobblemon uses Pokemon Showdown as its battle simulator, and Showdown calculates stats once at the beginning of the battle with no built-in way to update them mid-combat.
Workaround: If you need the new stats to take effect during the battle, you can switch out your Pokemon and switch it back in. The stats will be recalculated when it re-enters battle.
This behavior is consistent with how some official Pokemon games handle mid-battle level ups (stats update after the battle or upon switching).
LGPLv3 License - See LICENSE file.
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