The Beginning of the End 图标

The Beginning of the End

作者:rebot | 分类:整合包

价格:0 墨喵币 下载量:0 点赞:0 版本 1.9.0
本资源为搬运资源,原资源地址: https://modrinth.com/modpack/the-beginning-of-the-end
资源信息

Minecraft 版本: 1.20.1

平台: forge

标签: adventure challenging combat

资源介绍

You can try out new versions earlier than others, and also download the server version on Boosty And also subscribe to the YouTube channel, content for this modpack is sometimes posted there

Humanity has been plunged into chaos, the coronavirus was followed by far worse viruses altering human consciousness and terraforming the Earth beyond recognition, how long can you keep your sanity?



It is recommended to play on hardcore to fully immerse yourself in the atmosphere of the apocalypse, where you have no margin for error.




Artistic description of the main features


Explore rapidly infecting cities, abandoned trains, hotels, bunkers, airplanes and other remnants of civilization, just beware of the creatures living there, they are known to be very aggressive to humans and have a variety of abilities, there are as slow, fast, flying, and destroying any obstacles in their path, some of them are representatives of fungal species and have a collective mind! To survive among crazy creatures, you will have to take a lot of risks, explore the most dangerous places in search of food, cold weapons, armour and useful materials from which you can make guns, which, in turn, will give you a better chance of further survival In order to have a better chance in running away from hordes of different critters, it would be very useful for you to learn some elements of parkour To survive as long as possible, you need a base, right? But a base without defensive traps will be destroyed quickly, so stock up on the necessary materials to build your home defenses Will you be able to find some remedy to clear the fungal infection and if not save the world, at least slow down the development of this devastating disease, or was the world doomed from the day it all began?

Detailed description of the main features

Over **250 structures**: motels, banks, offices, military bases, hospitals, cities, bunkers, highway sections, abandoned houses, watchtowers, schools, crashed planes, overgrown trains, and much more. The list goes on for a very long time, and exploring all these structures won't get boring even after dozens of hours of gameplay **Realistic terrain** generation and over **50** new **biomes**. **Remnants** of **civilization** await you in vivid locations: scorched wastelands, volcanic plains, dead forests, peat bogs and foggy swamps, wheat, poppy and lavender fields, pastures, hot springs, islands and tropics, canyons, and even biomes infected by mycelium... This is just a small part of the places where you will have to survive You will face **100** types of **zombies** with **different stats** – from slow and tough to fast but fragile. They all possess advanced AI: they can speed up, break blocks, climb on top of each other, and will get to you by any means necessary. A particular threat is the rare fisherman zombie, capable of hooking and pulling towards itself either you or an item from your hands. Furthermore, the world is inhabited by numerous **mutants** with **unique abilities**, who **use** regular **zombies as food** A deep **parkour system** gives you more **maneuvering** options, increasing your chances of survival in the **hardcore mode**. You will be able to grab onto ledges, land with a roll to reduce fall damage, climb walls up to 5 blocks high, and much more you'll have to master yourself. However, remember: all parkour actions consume stamina. If it drops to zero, you will be unable to run for about 10 seconds until the bar recovers – and this can lead to fatal consequences Over **90 loot tables** for practically every structure in the world. Each table is carefully balanced, corresponds to its location, and contains from **50** to **600** **unique items**, guaranteeing immense variety and high replayability. Locations of different difficulty offer completely different loot. For example: **Cities** hold a wealth of useful materials, food, armor, and, of course, weapons (including guns), but the buildings are infested with zombies and extremely dangerous. Go there well-prepared, at your own risk Alternatively, you can avoid major cities, with lower risk, by looting **abandoned houses**, **watchtowers**, and other **small structures**. There you will find less valuable loot, but it should be enough for minimal survival in this extreme environment. At least, one can hope... Over **100** types of **melee weapons** – from shivs and clubs to katanas with electric or fire modules Over **40** types of **armor** – from biker helmets to juggernaut armor A huge assortment of **food**: canned goods, alcohol, energy drinks, sweets, snacks, cockroaches, rats... and much more fitting the zombie apocalypse theme Numerous **materials** needed for crafting weapons (both melee and guns), armor, traps, and explosive devices Over **200** models of **guns** and more than **150 attachments** for them. Also included are detailed crafting recipes for all guns, balanced according to my personal formula, and a gun rating system calculated using the same formula The large **industrial** mod **Mekanism** significantly expands the ceiling of your possibilities and **progression**. It adds many new ores, types of armor, tools, and various processing machines. They can be used to craft special materials or for efficient ore processing, multiplying ingot yield several times over. Furthermore, various materials from this mod are used in creating special types of guns Over **50** specially selected **music tracks** that complement the **apocalyptic atmosphere** and immerse you in this dead and hopeless world **3 shaders** to choose from, selected to match the overall **stylistic theme** of the modpack, with **custom settings** that enhance the grim **picture** of the **apocalypse**. Even if you play without shaders for some reason, the **Better Clouds** and **Fog** modifications are enabled by default, making the game visually more pleasing **without shaders** Great attention is paid to **optimization**. You will be able to play even on a fairly **weak computer** while enjoying **smooth gameplay** Here are a couple of illustrative **performance** examples on **different systems**: **(FHD) Xeon E3 1270 + Radeon RX 580 (4 GB)**: **60–600 FPS** **(AVG: 200)** without shaders; **30–110 FPS** **(AVG: 70)** with Insanity and Spooklementary shaders **(QHD) AMD Ryzen 5 5600 + GeForce RTX 5060 Ti (16 GB)**: **120–1000 FPS** **(AVG: 400)** without shaders; **60–180 FPS** **(AVG: 120)** with Insanity and Spooklementary shaders Metrics may fluctuate depending on the situation. You will get the **highest FPS** values **indoors** and **underground**, and the **lowest FPS** – during **horde invasions**, when **killing masses** of **zombies**, and in particularly **large locations** like cities Guns Rating System **Version 1.7.0 introduces a guns rating system in order to give the player more insight into the power of a particular gun** - Level 1 - Iron (0-50 rating) - Level 2 - Emerald (50.1-100 rating) - Level 3 - Gold (100.1-200 rating) - Level 4 - Diamond (200.1-300 rating) - Level 5 - Ruby (300.1+ rating) **What it looks like:** ![RatingSystem](https://cdn.modrinth.com/data/cached_images/9f1889a7aa618b9d76bbf445f9fed0208ae5e204.png) For Media Creators **If you want to make a video with our modpack, we'd love to see it, and we’ll definitely watch it. And if we really like it, we’ll add it to a separate new "Videos" section on this page! But please include a link to the modpack in the video description - we’d greatly appreciate it, because then more people will learn about our project and also enjoy playing it** For Beginners ### **Fundamentals** > **To learn parkour, you will have a guide book for parkour from the beginning** > **Listen for sounds in any room or underground - there may be block-destroying zombies heading straight for you!** > **Get armor, firearms, and gunpowder as soon as possible to have any chance against the creatures on the surface. Remember that the fungal infestation is increasing every day, so don't stay in one place for long unless you have a very well defended base** > **Mine minerals in large caves at your own risk, who knows what lurks in the dark....** > **Fungus-infected mutants have increased vulnerability to cold, so they are slower and weaker in winter biomes. They also take damage from snowballs, so you can attack them with snowballs if you don't want to get close to them** > **Copper - is an extremely useful resource for firearms and ammo, so don't bypass it** ### **Basic and essential recipes** ![Gun table](https://cdn.modrinth.com/data/cached_images/46d5eefc8b9ca5a6d165741bae5eb8dcb614b83a.png) > _**Gun table**_ ![Backpack](https://cdn.modrinth.com/data/cached_images/16bb3445003ae02db34684e563eba3cc542b0d63.png) > **_Backpack_** ![Dynamite (For the occasion... Yeah for any occasion:)](https://cdn.modrinth.com/data/cached_images/a59192f01ea2bc74f1505183e9bf968041ccbb81.png) > **_Dynamite (For the occasion... Yeah for any occasion:)_** ![Glider](https://cdn.modrinth.com/data/cached_images/4b6ee1c9fdf58327cd6f645a4320a0f1407f2c94.png) > **_Glider (To use a glider, place it in the appropriate slot, and to reveal the glider, press the spacebar at any point of free flight)_** ![Re-Inforced Paper ](https://cdn.modrinth.com/data/cached_images/302dd150edfea898a2721be2922e327ff6d0b7c0.png) > **_Re-Inforced Paper_** ![Iron Glider](https://cdn.modrinth.com/data/cached_images/7e3d39cf12b6f2a9ff096370876073229a52a012.png) > **_Iron Glider_** ![Re-Inforced Paper (Iron)](https://cdn.modrinth.com/data/cached_images/b3bd1a57a9bd844846a69fc289fe35c78a846ec6.png) > **_Re-Inforced Paper (Iron)_** **[Similarly for other gliders]** ![Gunpowder 1](https://cdn.modrinth.com/data/cached_images/a5e7f5fb35dd84e1da153cc5be82dbf907cf7e6c.png) ![Gunpowder 2](https://cdn.modrinth.com/data/cached_images/3ba0785d899fcd60e183860c2c410167ac8477e5.png) ![Gunpowder 3](https://cdn.modrinth.com/data/cached_images/0c0782987d5f73c376d1fe27641375fdd045ef7b.png) ![Gunpowder 4](https://cdn.modrinth.com/data/cached_images/4789542634264095ac716c78f9cf797698c8e8f2.png) > **_Gunpowder (All recipes)_** ### **Basic and important hotkeys** - ### JEI > **Press "R" to see what the item is crafted from** > **Press "U" to view available crafts related to this item** - ### CarryOn > **To move an object in your hands, such as a chest, point the crosshairs at the object and use the "Shift + Right-click" combination (with two empty hands)** - ### Sophisticated Backpacks > **Press "B" to open the backpack, if you have one** - ### TaCZ > **To interact with objects with a firearm in your hand, press "F"** > **To use a melee attack when you are holding a firearm, press "V"** > **To modify a firearm, press "Z" while holding it in your hand** > **Press "G" to change the firing mode** > **Press the "V" key while in the scope to use the zoom in on the scope** > **To start the firearm inspection animation, press "H" while holding a firearm** - ### ParCool! > **You can disable and enable parkour mode with the keyboard shortcut "Ctrl + P"** Credits to Modders **KevinMods** - [**Abandoned urban**](https://www.curseforge.com/minecraft/mc-mods/abandoned-urban) **VoxelGame, DIMOON** - [**Abandoned**](https://modrinth.com/datapack/abandoned) **MasterOWS** - [**Abandoned Watchtowers**](https://www.curseforge.com/minecraft/mc-mods/abandoned-watchtowers) **MasterOWS** - [**Abandoned Cabins (Regular Cabins too)**](https://www.curseforge.com/minecraft/mc-mods/abandoned-cabins-regular-cabins-too) **Apollo, DawnKiro** - [**Abridged**](https://modrinth.com/mod/abridged) **WereF0X, CobaltTheProtogen, MeAlam1, PandaDap2006** - [**Access Denied**](https://modrinth.com/mod/accessdenied) **isxander** - [**Adaptive Tooltips**](https://modrinth.com/mod/adaptive-tooltips) **Built Broken Modding, bl4ckscor3** - [**AI Improvements**](https://modrinth.com/mod/ai-improvements) **NCP_Bails** - [**Alex's Delight**](https://www.curseforge.com/minecraft/mc-mods/alexs-delight) **AlexModGuy, Carro1001** - [**Alex's Mobs**](https://modrinth.com/mod/alexs-mobs) **JPZamps** - [**Apocalypse Now**](https://modrinth.com/mod/apocalypse-now) **That1LilGuy** - [**Apocalypse structures: Abandoned city buildings**](https://www.curseforge.com/minecraft/mc-mods/abandoned-post-apocalyptic-buildings) **That1LilGuy** - [**Apocalypse Structures: Radio Towers and Airdrops**](https://www.curseforge.com/minecraft/mc-mods/apocalypse-structures-radio-towers-and-airdrops) **squeek502** - [**AppleSkin**](https://modrinth.com/mod/appleskin) **nocubeyt** - [**Aquaculture Delight**](https://www.curseforge.com/minecraft/mc-mods/aquaculture-delight) **Shadow** - [**Aquaculture 2**](https://www.curseforge.com/minecraft/mc-mods/aquaculture) **Darkhax** - [**AttributeFix**](https://modrinth.com/mod/attributefix) **MianReplicate** - [**Attack Through Grass**](https://modrinth.com/mod/attack-through-grass) **SuperWarioModTeam** - [**Animal Barn**](https://www.curseforge.com/minecraft/mc-mods/animal-barn) **Darkhax** - [**Bad Mobs**](https://modrinth.com/mod/bad-mobs) **thosea** - [**BadOptimizations**](https://modrinth.com/mod/badoptimizations) **Berezka** - [**Berezka API for Radio Towers and Airdrops**](https://www.curseforge.com/minecraft/mc-mods/berezka-api-for-radio-towers-and-airdrops) **Berezka** - [**Berezka API for Abandoned city buildings**](https://www.curseforge.com/minecraft/mc-mods/berezka-api-for-abandoned-city-buildings) **Berezka** - [**Berezka API for Abandoned Watchtowers**](https://www.curseforge.com/minecraft/mc-mods/berezka-api-for-abandoned-watchtowers) **vladmarica** - [**Better Ping Display**](https://modrinth.com/mod/better-ping-display) **TheCSDev** - [**Better Statistics Screen**](https://modrinth.com/mod/better-stats) **MovTery** - [**Better F1 Reborn**](https://modrinth.com/mod/better-f1-reborn) **Forstride, Adubbz** - [**Biomes O' Plenty**](https://modrinth.com/mod/biomes-o-plenty) **4_Mac** - [**Biome Moss**](https://modrinth.com/mod/biome-moss) **WerDei** - [**Biome Replacer**](https://modrinth.com/mod/biome-replacer) **someaddon** - [**Biome Music**](https://www.curseforge.com/minecraft/mc-mods/biome-music) **CravenCraft** - [**CravenCraft's Bloody Bits**](https://www.curseforge.com/minecraft/mc-mods/cravencrafts-bloody-bits) **prelawaverage** - [**Lucky's Blocky Siege**](https://modrinth.com/mod/luckys-blocky-siege) **Team Abnormals** - [**Boatload**](https://modrinth.com/mod/boatload) **Berezka** - [**Berezka's Bunkers**](https://www.curseforge.com/minecraft/mc-mods/berezkas-save-place) **JAK_the_Cyborg** - [**Bunker Down**](https://www.curseforge.com/minecraft/mc-mods/bunker-down) **AbdElAziz** - [**Canary**](https://modrinth.com/mod/canary) **Tschipp** - [**Carry On**](https://modrinth.com/mod/carry-on) **MrCrayfish** - [**Catalogue**](https://www.curseforge.com/minecraft/mc-mods/catalogue) **TheIllusiveC4** - [**Cherished Worlds**](https://modrinth.com/mod/cherished-worlds) **cinchtail** - [**Cinch's Abandoned Houses**](https://modrinth.com/mod/cinchs-abandoned-houses) **Mandala Creations** - [**Clean Tooltips**](https://modrinth.com/mod/clean-tooltips) **BlayTheNinth** - [**Client Tweaks**](https://modrinth.com/mod/client-tweaks) **jaredlll08** - [**Clumps**](https://modrinth.com/mod/clumps) **TheIllusiveC4** - [**Comforts**](https://modrinth.com/mod/comforts) **MrCrayfish** - [**Configured**](https://www.curseforge.com/minecraft/mc-mods/configured) **Sinytra** - [**Sinytra Connector**](https://modrinth.com/mod/connector) **jaredlll08** - [**Controlling**](https://modrinth.com/mod/controlling) **OdinOkland** - [**Constant Music**](https://modrinth.com/mod/constant-music) **henkelmax** - [**Corpse**](https://modrinth.com/mod/corpse) **LainMI** - [**Cosmetic Armor Reworked**](https://www.curseforge.com/minecraft/mc-mods/cosmetic-armor-reworked) **TheIllusiveC4** - [**Curios API**](https://modrinth.com/mod/curios) **Intijir** - [**Day Count**](https://modrinth.com/mod/daycountmod) **PooPmeep** - [**Day Zombies Rebooted**](https://www.curseforge.com/minecraft/mc-mods/day-zombies-rebooted) **CapezOnMyBack** - [**Detected setBlock Be Gone**](https://modrinth.com/mod/dsbg) **Serilum** - [**Difficulty Lock**](https://modrinth.com/mod/difficulty-lock) **MaxHyper, MaxHyper, Nyfaria** - [**Dynamic Trees**](https://modrinth.com/mod/dynamictrees) **MaxHyper, MaxHyper, Nyfaria** - [**Dynamic Trees +**](https://modrinth.com/mod/dynamictreesplus) **MaxHyper** - [**Dynamic Trees - Biomes O' Plenty**](https://modrinth.com/mod/dynamic-trees-biomes-o-plenty) **Txni** - [**Embeddium/Rubidium Dynamic Lights**](https://www.curseforge.com/minecraft/mc-mods/dynamiclights-reforged) **vgskye** - [**e4mc**](https://modrinth.com/mod/e4mc) **theoness1 (author), Matyrobbrt (forge port)** - [**Eating Animation**](https://modrinth.com/mod/eating-animations) **embeddedt, Asek3** - [**Embeddium**](https://modrinth.com/mod/embeddium) **Txni** - [**Embeddium Extras**](https://modrinth.com/mod/embeddium) **Fuzs** - [**Effect Insights**](https://modrinth.com/mod/effect-insights) **DarkhaxDev** - [**Enchantment Descriptions**](https://www.curseforge.com/minecraft/mc-mods/enchantment-descriptions) **CorgiTaco** - [**Enhanced Celestials**](https://modrinth.com/mod/enhanced-celestials) **Insane96** - [**Enhanced AI**](https://modrinth.com/mod/enhanced-ai) **UltimatChamp** - [**EnhancedTooltips**](https://modrinth.com/mod/enhancedtooltips) **tr7zw** - [**Entity Culling**](https://modrinth.com/mod/entityculling) **Mr.Toad** - [**EnlightenedBlockEntities**](https://modrinth.com/mod/ebe-forge) **(fork)** **Traben** - [**[ETF] Entity Texture Features**](https://modrinth.com/mod/entitytexturefeatures) **Traben** - [**[EMF] Entity Model Features**](https://modrinth.com/mod/entity-model-features) **Grend** - [**Equipment Compare**](https://modrinth.com/mod/equipment-compare) **sisby-folk** - [**Euphonium**](https://modrinth.com/mod/euphonium) **Superkat32** - [**Explosive Enhancement**](https://modrinth.com/mod/explosive-enhancement) **Xylonity** - [**Explosive Enhancement: Reforged**](https://modrinth.com/mod/explosive-enhancement-forge) **Eruannie_9** - [**Extra Gore**](https://www.curseforge.com/minecraft/mc-mods/extra-gore) **OnMod** - [**Extra Zombie Drops**](https://www.curseforge.com/minecraft/mc-mods/extra-zombie-drops) **Eruannie_9** - [**Experimental Settings Disabler**](https://modrinth.com/mod/experimental-settings-disabler) **stashymane (author), Arborsm (forge port)** - [**ExtraSounds**](https://modrinth.com/mod/extrasoundsforge) **randommcsomethin (author), Cheaterpaul (forge port)** - [**Falling Leaves**](https://www.curseforge.com/minecraft/mc-mods/falling-leaves-forge) **keksuccino** - [**FancyMenu**](https://modrinth.com/mod/fancymenu) **dnlayu** - [**FastBoot**](https://www.curseforge.com/minecraft/mc-mods/fastboot) **ZZZank** - [**FastEvent**](https://modrinth.com/mod/fastevent) **someaddon** - [**Fast Async World Save [Forge/Fabric]**](https://www.curseforge.com/minecraft/mc-mods/fast-async-world-save-forge-fabric) **Fuzs** - [**Fast Item Frames**](https://modrinth.com/mod/fast-item-frames) **vectorwing** - [**Farmer's Delight**](https://modrinth.com/mod/farmers-delight) **Joshcraft2002** - [**Farmer's Cutting: Biomes O' Plenty**](https://modrinth.com/datapack/farmers-cutting-biomes-o-plenty) **malte0811** - [**FerriteCore**](https://modrinth.com/mod/ferrite-core) **mineblock11** - [**Flow**](https://modrinth.com/mod/flow) **TelepathicGrunt** - [**FullStack Watchdog**](https://modrinth.com/mod/fullstack-watchdog) **JTK222** - [**Global Packs**](https://modrinth.com/mod/globalpacks) **seymourimadeit** - [**Guard Villagers**](https://modrinth.com/mod/guard-villagers) **KrypticPyr** - [**Gore Edition**](https://www.curseforge.com/minecraft/mc-mods/gore-edition) **DraconicArcher** - [**Horde Moon**](https://www.curseforge.com/minecraft/mc-mods/horde-moon) **predator97427fr** - [**Horror Elements mod**](https://www.curseforge.com/minecraft/mc-mods/horror-elements-mod) **cedr0u** - [**i Wanna Travel**](https://modrinth.com/datapack/i-wanna-travel) **Mephodio** - [**Icterine**](https://modrinth.com/mod/icterine) **Grend** - [**Item Highlighter**](https://modrinth.com/mod/item-highlighter) **ElocinDev** - [**Item Obliterator**](https://modrinth.com/mod/item-obliterator) **McJty** - [**In Control!**](https://modrinth.com/mod/in-control) **RaphiMC** - [**ImmediatelyFast**](https://modrinth.com/mod/immediatelyfast) **Ordana** - [**Immersive Weathering**](https://modrinth.com/mod/immersive-weathering) **SSKirillSS, catboybinary** - [**Immersive UI**](https://modrinth.com/mod/immersive-ui) **netcatgirl** - [**ImmersiveThunder**](https://modrinth.com/mod/immersivethunder) **Luke100000** - [**Immersive Optimization**](https://modrinth.com/mod/immersive-optimization) **creativemd** - [**ItemPhysic Lite**](https://modrinth.com/mod/itemphysic-lite) **Snownee** - [**Jade**](https://modrinth.com/mod/jade) **mezz** - [**Just Enough Items**](https://modrinth.com/mod/jei) **way2muchnoise** - [**Just Enough Resources (JER)**](https://modrinth.com/mod/just-enough-resources-jer) **MehVahdJukaar** - [**Just Enough Effect Descriptions (JEED)**](https://modrinth.com/mod/just-enough-effect-descriptions-jeed) **kogtyv** - [**kogtyv-Towny and Village**](https://modrinth.com/mod/kogtyv-tav) **tuxed (author), Txni (forge port)** - [**Krypton Reforged**](https://www.curseforge.com/minecraft/mc-mods/krypton-reforged) **keerdm** - [**Keerdm's LC wepons loot integrations**](https://www.curseforge.com/minecraft/mc-mods/keerdms-lc-wepons-loot-integrations) **Keerdm** - [**Keerdm Zombie Apocolypse Essentials**](https://modrinth.com/mod/keerdm-zombie-apocolypse-essentials) **frikinjay** - [**Let Me Despawn**](https://modrinth.com/plugin/lmd) **Fuzs, SHXRKIE, LunaPixelStudios** - [**Leaves Be Gone**](https://modrinth.com/mod/leaves-be-gone) **Liopyu** - [**Lios Overhauled Villages**](https://modrinth.com/mod/lios-overhauled-villages) **Yuqi154** - [**LanguageReloadUnofficial**](https://modrinth.com/mod/languagereloadunofficial) **satxm** - [**LAN World Plug-n-Play**](https://modrinth.com/mod/mcwifipnp) **McJty** - [**The Lost Cities**](https://modrinth.com/mod/the-lost-cities) **morriswmz** - [**Lost Cities Modern Tweaks**](https://modrinth.com/datapack/lost-cities-modern-tweaks) **MarbledNull** - [**Marbled's Arsenal**](https://modrinth.com/mod/marbledsarsenal) **MarbledNull** - [**Marbled's Melees [MM]**](https://modrinth.com/mod/marbleds-melees) **MarbledNull** - [**Marbled's Netherless [MN]**](https://modrinth.com/mod/marbleds-netherless) **MarbledNull** - [**Marbled's Endless [ME]**](https://modrinth.com/mod/marbleds-endless) **sketch_macaw** - [**Macaw's Bridges**](https://www.curseforge.com/minecraft/mc-mods/macaws-bridges) **sketch_macaw** - [**Macaw's Fences and Walls**](https://www.curseforge.com/minecraft/mc-mods/macaws-fences-and-walls) **pupnewfster, CyanideX, Ridanisaurus, thiakil** - [**Mekanism**](https://modrinth.com/mod/mekanism) + [**Mekanism Generators**](https://modrinth.com/mod/mekanism-generators), [**Mekanism Tools**](https://modrinth.com/mod/mekanism-tools) **FX, contaria** - [**Memory Leak Fix**](https://modrinth.com/mod/memoryleakfix) **MehVahdJukaar** - [**Model Gap Fix**](https://modrinth.com/mod/modelfix) **thobor123456** - [**modern structures**](https://www.curseforge.com/minecraft/mc-mods/modern-structures-mod) **embeddedt** - [**ModernFix**](https://modrinth.com/mod/modernfix) **Neon_Cranberries** - [**Moderately Enough Effect Descriptions (MEED) - A JEED Addon**](https://modrinth.com/mod/moderately-enough-effect-descriptions-(meed)-jeed-addon) **YaLTeR** - [**Mouse Tweaks**](https://modrinth.com/mod/mouse-tweaks) **MrCrayfish** - [**MrCrayfish's Furniture Mod: Refurbished**](https://www.curseforge.com/minecraft/mc-mods/refurbished-furniture) **Bawnorton** - [**Neruina - Ticking Entity Fixer**](https://modrinth.com/mod/neruina) **nolandooo** - [**Nolando Apocalypse**](https://www.curseforge.com/minecraft/mc-mods/nolando-apocalypse) **nolandooo** - [**Nolando StructureZ**](https://www.curseforge.com/minecraft/mc-mods/nolando-structurez) **Steveplays** - [**Noisium**](https://modrinth.com/mod/noisium) **ActiveRadar** - [**No Rest for the Wicked**](https://modrinth.com/mod/no-rest-for-the-wicked) **Team Hibiscus** - [**Nature's Spirit**](https://modrinth.com/mod/natures-spirit) **tr7zw** - [**Not Enough Animations**](https://modrinth.com/mod/not-enough-animations) **natanfudge** - [**Not Enough Crashes**](https://modrinth.com/mod/notenoughcrashes) **Technicboyman** - [**No Baby Zombies**](https://www.curseforge.com/minecraft/mc-mods/no-baby-zombies) **Obscuria** - [**Obscure Tooltips**](https://www.curseforge.com/minecraft/mc-mods/obscure-tooltips) **Asek3** - [**Oculus**](https://modrinth.com/mod/oculus) **Ennui, Up** - [**Ok Zoomer**](https://modrinth.com/mod/ok-zoomer) **ItzSkay** - [**Overworld Netherite Ore**](https://modrinth.com/mod/overworld-netherite-ore) **Fuzs, LunaPixelStudios** - [**Overflowing Bars**](https://modrinth.com/mod/overflowing-bars) **SuperWarioModTeam** - [**Old fisherman swamp house**](https://www.curseforge.com/minecraft/mc-mods/old-fisherman-swamp-house) **alRex_U** - [**ParCool!**](https://modrinth.com/mod/parcool) **alRex_U** - [**ParCool+ / Compatibility Addon**](https://www.curseforge.com/minecraft/mc-mods/parcool-compatibility-addon) **Vazkii, williewillus, Minecraftschurli** - [**Patchouli**](https://modrinth.com/mod/patchouli) **fzzyhmstrs** - [**Particle Core**](https://modrinth.com/mod/particle-core) **PigCart** - [**Particle Rain**](https://modrinth.com/mod/particle-rain) **Snownee** - [**Passable Foliage ?**](https://modrinth.com/mod/passable-foliage) **PhilipModDev** - [**Philips Ruins**](https://modrinth.com/mod/philips-ruins) **Luken, RXJpaw, tsomic** - [**Ping Wheel**](https://modrinth.com/mod/ping-wheel) **creativemd** - [**PlayerRevive**](https://modrinth.com/mod/playerrevive) **PandaDap2006** - [**Panda's Falling Tree's**](https://modrinth.com/mod/pandas-falling-trees) **alessandro15204** - [**Potassium & Sulfur's Gunpowder Mod**](https://www.curseforge.com/minecraft/mc-mods/create-gunpowder-crafting) **RKeblawi** - [**Quality Sounds**](https://modrinth.com/mod/quality-sounds) **Vazkii, GoesBySully, IThundxr, MehVahdJukaar, quat, Siuolplex** - [**Quark**](https://modrinth.com/mod/quark) **Kasualix** - [**Redirector**](https://modrinth.com/mod/redirector) **Serilum** - [**Realistic Bees**](https://modrinth.com/mod/realistic-bees) **jaskarth** - [**River Redux**](https://modrinth.com/mod/river-redux) **jamalam360** - [**RightClickHarvest**](https://www.curseforge.com/minecraft/mc-mods/rightclickharvest) **SuperWarioModTeam** - [**Ruined Lighthouse**](https://www.curseforge.com/minecraft/mc-mods/ruined-lighthouse) **AbdElAziz** - [**Saturn**](https://modrinth.com/mod/saturn) **Txni** - [**Satisfying Buttons**](https://modrinth.com/mod/satisfying-buttons) **im_gizmo** - [**Save My Shaky Network**](https://www.curseforge.com/minecraft/mc-mods/smsn) **jaredlll08** - [**Searchables**](https://modrinth.com/mod/searchables) **Adubbz, Forstride** - [**Serene Seasons**](https://modrinth.com/mod/serene-seasons) **Or_OS** - [**Serene Seasons Fix**](https://modrinth.com/mod/serene-seasons-fix) **InfernalStudios, LudoCrypt, tinytransfem, SwanX1** - [**Shield Expansion**](https://modrinth.com/mod/shield-expansion) **FoxAhead** - [**Simple World Timer**](https://www.curseforge.com/minecraft/mc-mods/simple-world-timer) **keerdm** - [**Simple Band Aid**](https://www.curseforge.com/minecraft/mc-mods/simple-band-aid) **talhakayaadam** - [**Simply Traps**](https://www.curseforge.com/minecraft/mc-mods/simply-traps) **cobrasrock** - [**Skin Swapper**](https://modrinth.com/mod/skinswapper) **AbdElAziz** - [**Smooth Boot (Reloaded)**](https://modrinth.com/mod/smooth-boot-reloaded) **Snownee, settingdust** - [**Snow! Real Magic!**](https://modrinth.com/mod/snow-real-magic) **bl4ckscor3** - [**Snow Under Trees**](https://modrinth.com/mod/snow-under-trees) **P3pp3rF1y** - [**Sophisticated Backpacks**](https://www.curseforge.com/minecraft/mc-mods/sophisticated-backpacks) **P3pp3rF1y** - [**Sophisticated Storage**](https://www.curseforge.com/minecraft/mc-mods/sophisticated-storage) **Tschipcraft** - [**Spawn Animations**](https://modrinth.com/datapack/spawn-animations) **m** - [**Sparse Structures**](https://modrinth.com/mod/sparsestructures) **Serilum** - [**Starter Kit**](https://modrinth.com/mod/starter-kit) **Serilum** - [**Starter Structure**](https://modrinth.com/mod/starter-structure) **thegrimsey** - [**Stoneholm**](https://modrinth.com/mod/stoneholm) **faboslav** - [**Structurify**](https://modrinth.com/mod/structurify) **TelepathicGrunt** - [**Structure Layout Optimizer**](https://modrinth.com/mod/structure-layout-optimizer) **henkelmax** - [**Sound Physics Remastered**](https://modrinth.com/mod/sound-physics-remastered) **IMB11** - [**Sounds**](https://modrinth.com/mod/sound) **LuckyOwl** - [**Lucky's Spelunker's Charm II**](https://www.curseforge.com/minecraft/mc-mods/spelunkers-charm-ii) **Harbinger** - [**Fungal Infection:Spore**](https://modrinth.com/mod/fungal-infectionspore) **STRAYED FATES, TeraBuildsStuff** - [**STRAYED FATES: Forsaken**](https://modrinth.com/datapack/strayed-fates-forsaken) **craneblock6666, MaydayMemory, LaeDev, TartaricAcid, F1zeiL** - [**[TaCZ] Timeless and Classics Zero**](https://modrinth.com/mod/timeless-and-classics-zero) **Mafuyu404** - [**TaCZ addon**](https://modrinth.com/mod/taczaddon) **Mira090** - [**TaCZ Ammo Query**](https://www.curseforge.com/minecraft/mc-mods/tacz-ammo-query) **ThinkingStudio** - [**TexTrue's Embeddium Options**](https://modrinth.com/mod/textrues-embeddium-options) **Stardust Labs** - [**Terralith**](https://modrinth.com/mod/terralith) **racoonman2** - [**TerraBlenderFix**](https://modrinth.com/mod/terrablenderfix) **Trivaxy** - [**Tiny Item Animations**](https://modrinth.com/mod/tiny-item-animations) **limesplatus** - [**Typewriter Day Counter**](https://modrinth.com/datapack/typewriter-daycounter) **Berezka** - [**The lost city**](https://www.curseforge.com/minecraft/mc-mods/the-lost-city) **Richy-Z** - [**ThreatenGL**](https://modrinth.com/mod/threatengl) **kyrptonaught** - [**ToolTipFix**](https://modrinth.com/mod/tooltipfix) **PeteMC** - [**Undead Nights - Zombie Horde Nights**](https://modrinth.com/mod/undead-nights) **aureljz** - [**Underground Bunkers**](https://modrinth.com/mod/underground-bunkers) **UnnamedGlitch** - [**Unnamed Sea**](https://modrinth.com/mod/unnamed-sea) **Khytwel, stal111** - [**Valhelsia Furniture**](https://modrinth.com/mod/valhelsia-furniture), [**Valhelsia Structures**](https://modrinth.com/mod/valhelsia-structures) **faboslav** - [**Villages & Pillages**](https://modrinth.com/mod/villages-and-pillages) **talhanation** - [**Villager Recruits**](https://modrinth.com/mod/villager-recruits) **SuperWarioModTeam** - [**Villager’s Windmill**](https://modrinth.com/mod/villagers-windmill) **morimori0317** - [**Game Menu Remove GFARB**](https://modrinth.com/mod/gamemenuremovegfarb) **Jeryn, tamlighter, TommyCBlocks, te-cup** - [**Gliders**](https://modrinth.com/mod/gliders) **Mr.Toad** - [**GpuTape**](https://modrinth.com/mod/gputape) **bebebea_loste** - [**Geophilic Reforged**](https://modrinth.com/datapack/geophilic-reforged) **RerunA** - [**Goodwill Structures**](https://modrinth.com/datapack/goodwill-structures) **Iconsintown22** - [**Wild west structures**](https://modrinth.com/mod/wildwest-structures) **Cristelknight, WilliamWythers** - [**William Wythers' Overhauled Overworld**](https://modrinth.com/mod/wwoo) **Cristelknight, WilliamWythers** - [**William Wythers' Expanded Ecosphere**](https://modrinth.com/mod/expanded-ecosphere) **ketok** - [**Wilderness**](https://modrinth.com/mod/ketok-wilderness) **punpanprolol** - [**We Got Runners!**](https://www.curseforge.com/minecraft/mc-mods/we-got-runners) **Khajiitos** - [**World Play Time**](https://modrinth.com/mod/world-play-time) **Lazuline** - [**XXL Packets**](https://modrinth.com/mod/xxl-packets) **aureljz** - [**Yeehaw Towns!**](https://modrinth.com/mod/yeehaw-towns) **Refresh Studios, YUNGNICKYOUNG, Drullkus** - [**YUNG's Better Mineshafts**](https://modrinth.com/mod/yungs-better-mineshafts) **Corosus** - [**Zombie Awareness**](https://www.curseforge.com/minecraft/mc-mods/zombie-awareness) Credits to Resource Packs Authors **haimcyfly** - **Stay True** **Tissou** - **Tissou's Zombie Pack** **nebulr** - **Default Dark Mode** **aric3435** - **Default Dark Mode: Expansion** **kamas55282963** - [**Dark Mod Extension DME**](https://modrinth.com/resourcepack/dark-mod-extension) **undertow** - **undertow's Apocalypse HUD** **Tec** - **Fire Rekindled** **5E8A** - **No Enchant Glint** **98SE** - **Remove Potion Particles** **Dande1231** - [**Wasteland Armor Pack**](https://modrinth.com/resourcepack/wasteland-armor-pack) **Frawzy** - [**Enhanced Audio Sound Pack**](https://modrinth.com/resourcepack/enhanced-audio) **kamas55282963** - [**RTF Extension**](https://modrinth.com/resourcepack/rtf-extension) (Translations of some mods into Russian were taken from this resource pack and added to mine so as not to have hundreds of unnecessary translations) **Agente511** - [**Villager Variety**](https://modrinth.com/resourcepack/villager-variety) **Reijvi** - [**Chests Reimagined**](https://modrinth.com/resourcepack/chests-reimagined) **PystoyPlayer** - [**Better Boats**](https://modrinth.com/resourcepack/better-boats) Other Credits The starting structures in the modpack are taken from the **Open World Zombie Apocalypse map!** A little bit about playing with friends You can use ``e4mc`` **(this mod is already in the modpack)** to play with friends, or if you want to play on a third-party hosting server, you will need to download an additional file called ``The Beginning of the End [server] x.x.zip``, which contains all the mods and configurations needed exclusively on the server side. You will only need to add the folders from the archive to the hosting and select forge version 1.20.1 ``forge 47.2.32``. I'm not sure if newer versions of forge will work, so I advise you to install ``47.2.32`` specifically. Starting with ``The Beginning of the End [server] 1.5.0`` the ``forge 47.4.0`` is used

Modpack requires minimum 8 GB RAM in the local game and minimum 6 GB RAM on the server side

In this modpack, you will often die and start over, it's normal and it's designed that way, you have to think over tactics and play very carefully to survive **When you create a world, you don't need to go to the Lost Cities profile and select anything, everything is pre-configured for you. Changing the settings manually will cause chunk generation errors!**
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