作者:rebot | 分类:数据包
Minecraft 版本: 1.21.1
平台: minecraft
标签: adventure decoration mobs
Explore and settle the NEW HYRULE!
The goal of this resource pack was to create (from the ground up) a Zelda-themed mash-up in the vein of, and matching the quality of the Super Mario Mash-Up that was released for the Wii U version of Minecraft. This is mainly themed after Wind Waker but there are numerous pulls from other games in the franchise.
Here are the Fabric Mods needed to enable all features of the Resource Pack (Optifine should also work):
-Wind Waker Edition Data Pack (for additional paintings among other tweaks):
https://modrinth.com/datapack/wind-waker-edition-data-pack
-CIT Resewn (for the custom items)
https://modrinth.com/mod/cit-resewn/versions
-Continuity (for the connected textures) https://modrinth.com/mod/continuity
-Entity Texture Features (for the mob variants and glowing entities)
https://modrinth.com/mod/entitytexturefeatures
-Entity Model Features (for the custom entity models)
https://modrinth.com/mod/entity-model-features
-Fabric Skyboxes (Get those nice Wind Waker Clouds)
https://modrinth.com/mod/nuit
-Fabric API (dependency for certain other mods listed above)
https://modrinth.com/mod/fabric-api
If you don't already have Fabric, here's where you can dowload the loader:
https://fabricmc.net/
-Compatible with Minecraft 1.21.1
-Compatible with Optifine or modded Fabric (see mod list above)
-100% complete resource pack as of 1.21.1
-Designed specifically for 16x16 texture resolution by a reasonably skilled pixel artist
-Unified, Cohesive design.
-Full music replacement, including two original musical arrangements created by pixeltea.
-I tried to make it a solid resource pack even if you don't know Zelda, so that you still enjoy it even after the initial novelty wears off.
Why is it 16x16 and not HD? A few reasons: Firstly, Nintendo's own official "Super Mario Mash-Up" for Minecraft Wii U was only 16x16 and this pack was inspired by that one. Secondly, I think lower resolution textures mesh better and don't look as awkward on the blocky models of Minecraft. Lastly, by making this in a 16x16 resolution I am able to broaden the scope of the pack for things like including 400+ visually distinct NPCs.
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