作者:rebot | 分类:模组
Minecraft 版本: 26.1 26.1.1 26.1.2
平台: fabric
标签: management utility
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An addon for WorldEdit that streamlines placing schematic files in Minecraft.
schemplace <filename> [<pos>] [<ignoreAir>]loads and places a schematic. Loading is done asynchronously and placement happens over multiple ticks if necessary (see batchSize).
schemremove <filename> [<pos>] [<ignoreAir>]Sets blocks to air that are contained in the schematic. Uses the same loading and placement logic as 'schemplace'.
schemanimate <filename> [<pos>] [<ticksPerFrame>] [<start>] [<end>] [<step>] [<loop>] [<removeWhenDone>] [<clearPrevFrame>] [<ignoreAir>]Sequentially places schematics using the same logic as 'schemplace'.
schemstopanimate <filename> [<pos>] [<ticksPerFrame>] [<start>] [<end>] [<step>] [<loop>] [<removeWhenDone>] [<clearPrevFrame>] [<ignoreAir>]Stops any currently running animation that matches the given parameters.
schemwait <ticksToWait> [<waitId>]Waits for the specified number of ticks
schemstopwait <ticksToWait> [<waitId>]Stops any currently running wait task that matches the given parameters. Note: use the waitId to avoid overlap.
schemstream <port> [<pos>] [<skipLaggingFrames>] [<removeWhenDone>] [<clearPrevFrame>], [<ignoreAir>]Opens a port and begins streaming schematics via TCP. A new client connection must be made for each sent schematic.
schemstopstream <port> [<pos>] [<skipLaggingFrames>] [<removeWhenDone>] [<clearPrevFrame>], [<ignoreAir>]Stops any existing stream that matches the given parameters.
schemsequence <line>Runs a sequence of comma-separated commands. Supported commands are 'schemplace', 'schemremove', 'schemanimate', 'schemstopanimate', 'schemwait', 'schemstopwait'.
schemstopsequence <line>Stops any currently running sequence that matches the given parameters.
schemitem <line>Attaches a command (or list of comma-separated commands) to an item by adding the command to the item's Lore. The command(s) are activated using right click. If there is just a single command attached, shift right clicking will invert the command e.g. (place -> remove) or (start -> stop). If there is a sequence, shift right clicking will stop the sequence. Supported commands are the same as those supported by 'schemsequence'.
schemtask list|stop|clearProvides access to the schematic task queue. 'list' prints out all queued tasks. 'stop' stops all queued tasks. 'clear' forcibly removes all queued tasks.
schemreloadcacheReloads the schematic cache assuming cacheSchematics is enabled.
| Parameter | Default Value | Explanation |
|---|---|---|
<filename> |
required | Path or pattern for the schematic file(s). Supports %d formatting for frame numbers. |
[<pos>] |
Player position | World coordinates where the schematic is pasted. Accepts absolute or relative (~ ~ ~) values. |
[<ticksPerFrame>] |
0 |
Number of ticks between the start of each frame. If exceeded, the next frame will start as soon as possible. -1 = wait until the schematic file exists. |
[<start>] |
0 |
First frame number in the sequence. |
[<end>] |
-1 |
Last frame number in the sequence (inclusive). -1 = keep going until the schematic does not exist. |
[<step>] |
1 |
How much to increment (or decrement if negative) the frame number each step. |
[<loop>] |
false |
If true, restart at <start> when the sequence finishes. |
[<removeWhenDone>] |
true |
If true, remove the last schematic frame when the animation completes. |
[<clearPrevFrame>] |
true |
If true, automatically remove blocks from the previous frame before placing the next. |
[<ignoreAir>] |
true |
If true, skip air blocks when pasting (can increase performance). |
<port> |
required | TCP port to open. If 0, automatically allocate. |
[<skipLaggingFrames>] |
true |
If true, skip any pending frames up to the latest loaded frame. |
The config file will be located in the .minecraft folder at config/schemplacer.json.
batchSizeThe maximum number of blocks that can be placed per game tick.
cacheSchematicsWhether to cache all schematics into memory to increase placement speed.
schematicDirPath to the location where scematics are loaded from. Accepts local paths to .minecraft or absolute paths.
commandOutputWhether to output command feedback to the player.
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