Loot Patcher 图标

Loot Patcher

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.2.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/loot-patcher
资源信息

Minecraft 版本: 1.20.1

平台: fabric

标签: game-mechanics management mobs

资源介绍

?Introduction

This mod is mainly made for modpacks and is used to inject new loots into existing loot tables.

⚙️Configuration

By default, this mod will not inject any loot tables.

config/loot-patcher/*.json

[
  {
    "target_tables": [...]
    "extra_tables": [...]
  }
]

Since version 1.2.0, this mod will read all JSON files in the config/loot-patcher/ directory as configs.

config/loot-patcher.json

{
  "patches": [
    {
      "target_tables": [...]
      "extra_tables": [...]
    }
  ]
}

If Cloth Config is installed, you can configure this mod via the config/loot-patcher.json file.

This mod is compatible with ModMenu, which you can install in order to configure the mod in-game via the configuration screen.

Reload

After modifying the configs you will need to reload the datapack (in-game by typing the /reload command) to apply the changes.

?Example Usage

It is obvious that there should be no ellipses or comments in the JSON format file, and this case is only for the sake of explanation.

Configuration file:

loot-patcher.json
{
  "patches": [
    {
      "target_tables": [
        "minecraft:chests/ancient_city",
        "^(?!.*xxx).*entities.*" //Support regular expressions.
      ],
      "extra_tables": [
        "xxx:entities/common_drop",
        "xxx:entities/rare_drop"
      ]
    },
    {
      "target_tables": ...
      "extra_tables": ...
    },
    ...
  ]
}

Consequence

The above configuration indicates that two loot pools will be added to the loot table with ID minecraft:chests/ancient_city and to all loot tables with IDs that contain entities but not xxx, with the only loot entry in the pools being those of the loot table type (xxx:entities/ common_drop and xxx:entities/rare_drop).

?Warning

You should try to avoid infinite loops in the loot table during the configuration process.

Even if you don't, there won't be any serious consequences...

{
  "target_tables": [".*"],
  "extra_tables": ["minecraft:entities/zombie"]
}

In this case, the target loot tables include the extra tables. If you kill a zombie, the zombie's loot table will attempt to drop itself, which causes infinite recursion.

✉️Feedback

If there are any bugs or suggestions, please provide feedback to the issue page.

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