RDQ 图标

RDQ

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 6.0.0-Alpha-Build-14
本资源为搬运资源,原资源地址: https://modrinth.com/mod/rdq
资源信息

Minecraft 版本: 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11

平台: bukkit folia paper spigot

标签: economy game-mechanics utility

资源介绍

?️ RDQ 6 — RaindropQuests

Progression. Competition. Identity.

RDQ is a modern, performance-focused Minecraft progression plugin that combines ranks, bounties, quests, and perks into one cohesive system designed for long-term servers.

Whether you run a survival server, RPG world, or competitive economy, RDQ gives players meaningful goals — and reasons to keep playing.

Questions? Ask us on Discord!

⚠️ Current Status
RDQ 6 is currently in ALPHA
• Rank, Perks, & Bounty systems are functional
• Quests are actively being developed


? Why RDQ?

Most progression plugins solve one problem.
RDQ solves player motivation.

✔ Clear progression paths
✔ Player-driven PvP incentives
✔ RPG-style perks & abilities
✔ Built for modern servers (Java 21, async, scalable)

RDQ is designed to be:

  • Fast (async operations + caching)
  • Stable (database-backed persistence)
  • Flexible (fully config-driven)
  • Future-proof (Java 21+, modern APIs)
  • Backwards Compatible (planned update)

? Core Systems

? Rank Progression System

Create meaningful player identities using class-style rank trees.

Features

  • Multiple rank trees (Warrior, Mage, Rogue, Cleric, Merchant, Ranger)
  • GUI-based progression views
  • Configurable requirements:
    • Player statistics
    • Permissions
    • Economy balance
    • Items
  • Optional LuckPerms integration for automatic group assignment

Perfect for:

  • RPG servers
  • Class-based survival
  • Economy-driven progression

? Bounty Hunting System

Turn PvP into player-driven content.

Features

  • Player-placed bounties
  • Configurable minimum & maximum bounty values
  • Item and currency based bounties
  • Pooled bounties
  • Multiple payout methods:
    • Instant reward
    • Virtual storage
    • Drop-on-death
    • Chest-based rewards (Premium)
  • Hunter statistics & leaderboards
  • Vault economy integration

Great for:

  • PvP servers
  • Survival with risk/reward
  • Anti-grief incentive systems

⚡ Perk System (In Development)

Unlock abilities that feel earned, not overpowered.

Planned & In Progress

  • Toggleable and event-based perks
  • Potion effects, passive bonuses, special abilities
  • Cooldowns & durations
  • Rank-based & requirement-based unlocking
  • Premium-only perk types planned

? Perks are actively being developed and will enter beta during RDQ 6.x


? Quest System (Planned)

Quests will integrate directly with:

Designed for:

  • Daily & repeatable quests
  • Long-term progression goals
  • RPG storylines
  • Multi-server questlines

? RaindropCentral Integration

Unify Your Minecraft Ecosystem

RDQ is designed to integrate seamlessly with RaindropCentral, transforming your server into a connected ecosystem that extends beyond Minecraft itself.

Unify your server with:

  • Analytics
  • Storytelling (coming soon)
  • Rewards (coming soon)
  • Player identity
  • Voting (coming soon)

All managed through a single, cohesive control center.

What RaindropCentral Adds

✔ Web-based dashboards for player progression
✔ Centralized tracking of ranks, bounties, perks, and future quests (coming soon)
✔ Online & offline rewards tied to in-game achievements (coming soon)
✔ Data-driven insights into player behavior and engagement
✔ Community-facing profiles that make progression visible and meaningful (in development)

Why It Matters

Empower your community with data-driven insights and engaging player experiences that exist both in-game and online.

RaindropCentral allows you to:

  • Tell your server’s story beyond the game world
  • Reward players across platforms
  • Build long-term engagement with transparency and progression visibility

? RDQ works independently, but becomes exponentially more powerful when connected to RaindropCentral.


⚙️ Performance & Design

RDQ is not a legacy plugin. Newer version optimization comes first. Older version support planned.

  • Java 21
  • Async-first architecture
  • Virtual threads where supported
  • Database-backed persistence (Hibernate)
  • Caffeine caching for hot data
  • No blocking main-thread logic

Supported platforms:

  • Bukkit
  • Spigot
  • Paper
  • Folia

? Free vs Premium

Feature Free Premium
Rank Trees 1 active Unlimited
Cross-tree Switching
Active Perks 1 Unlimited
Premium Perk Types
Bounty Distribution Modes Instant only All modes
Future Quest Features Limited Full

? Commands

/rq <admin | bounty | main | ranks>


? Permissions

  • raindropquests.player
  • raindropquests.admin.command

? Requirements

  • Java 21+
  • Minecraft 1.21
  • Bukkit / Spigot / Paper / Folia

Optional Integrations

  • Vault (economy)
  • LuckPerms (permissions)
  • RaindropCentral (web ecosystem & analytics)
  • Plugin support such as Skills and Jobs (in development)

? Installation

  1. Download and install RCore
  2. Download the appropriate RDQ JAR
  3. Place it in your server’s plugins/ folder
  4. Start the server
  5. Configure files in plugins/RDQ/
  6. Restart & enjoy ?

? Development Status

System Status
Ranks ✅ Stable
Bounties ✅ Stable
Perks ✅ Stable
Quests ? In Development
GUI Polish ? Ongoing
Balancing ? Ongoing

RDQ 6 is actively developed with frequent updates.


? Who Is RDQ For?

✔ Servers focused on long-term player retention
✔ RPG or class-based survival servers
✔ PvP servers that want meaningful risk/reward
✔ Communities that want web-integrated progression
✔ Owners tired of outdated, monolithic plugins


❓ Frequently Asked Questions

Is RDQ production-ready?

RDQ 6 is currently in ALPHA.
The Rank and Bounty systems are stable and actively used, while Perks and Quests are still under development. Expect frequent updates as the plugin approaches beta.

Does RDQ work without RaindropCentral?

Yes. RDQ works fully as a standalone plugin.
RaindropCentral is an optional integration that adds web dashboards, analytics, and aggregated player data.

Is RDQ pay-to-win?

No. RDQ focuses on progression and engagement, not unfair advantages.
All perks and ranks are configurable, allowing server owners to balance gameplay to fit their community.

Can I customize ranks, bounties, and perks?

Premium only. All systems are fully configurable via YAML:

  • Rank trees and requirements
  • Bounty limits and payouts
  • Perk effects, cooldowns, and unlock conditions

No code changes required.

Does RDQ support economy and permissions plugins?

Yes.

  • Vault for economy integration
  • LuckPerms for permission and rank group syncing

Both are optional. We fully support JECurrency integration. Other multi-currency plguins planned as needed.

Will more features be added?

Yes. RDQ is actively developed.
Planned features include:

  • Full quest system
  • Full perk system
  • Expanded RaindropCentral integration
  • GUI and UX improvements

?️ RDQ — Give Your Players a Reason to Progress

RDQ isn’t just another plugin.
It’s a foundation for progression-based gameplay
and with RaindropCentral, a complete Minecraft ecosystem.

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